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!Que Pasa Neng!
!Shin Chan: Flipa en colores!
&: Sora no Mukou de Saki Masuyou ni
'70s Robot Anime: Geppy-X
'89 Dennou Kyuusei Uranai
'96 Zenkoku Koukou Soccer Senshuken
'98 Koushien
'99 Koushien
*NSYNC: Get to the Show
-8
...Iru!
.hack//Fragment
.hack//G.U. vol. 1//Rebirth
.hack//G.U. vol. 2//Reminisce
.hack//G.U. vol. 3//Redemption
.hack//Infection Part 1
.hack//Link
.hack//Mutation Part 2
.hack//Outbreak Part 3
.hack//Quarantine Part 4
.hack//Vol. 1 x Vol. 2
.hack: Sekai no Mukou ni+ Versus - Hybrid Pack
0 Story
0-Kara no Shogi: Shogi Youchien - Ayumi Gumi
0-ji no Kane to Cinderella: Halloween Wedding
007 Legends
007 Racing
007: Agent Under Fire
007: Everything or Nothing
007: NightFire
007: Quantum of Solace
007: Racing / Medal of Honor / 007: Tomorrow Never Dies - Collector's Edition
007: The World Is Not Enough
007: The World is Not Enough
007: Tomorrow Never Dies
1 vs. 100
1, 2, Switch
1-Jikan de Wakaru Kabushiki Toushi
1/2 summer+
10 Minute Solution
10 Pin Bowling
10 Pin: Champions Alley
10,000 Bullets
10-Yard Fight
100 All-Time Favorites
100 Classic Books
100 Classic Games
100 Kiri Golf DS
100 Manyen Quiz Hunter
100% Pascal Sensei: Kanpeki Paint Bombers
1000 Cooking Recipes from Elle a Table
1001 Crosswords
1001 Touch Games
101-in-1 Explosive Megamix
101-in-1 Party Megamix
101-in-1 Sports Megamix
101-in-1 Sports Party Megamix
10101: "Will" the Starship
1080 Snowboarding
1080: Avalanche
11 Eyes: CrossOver
12-Ji no Kane to Cinderella: Cinderella Series Triple Zenkan Pack
12-Ji no Kane to Cinderella: Halloween Wedding
12-Sai. Honto no Kimochi
12-Sai. Koisuru Diary
12-Sai. Torokeru Puzzle Futari no Harmony
12-Toki no Kane to Cinderella Series Triple Zenkan Pack
120-en no Haru: 120 Yen Stories
12Riven: The Psi-Climinal of Integral
13-Sai no Hello Work DS
1500DS Spirits Vol. 10: Igo
1500DS Spirits Vol. 1: Mahjong
1500DS Spirits Vol. 2: Shogi
1500DS Spirits Vol. 3: Block Kuzushi
1500DS Spirits Vol. 4: Reversi
1500DS Spirits Vol. 5: Hanafuda
1500DS Spirits Vol. 6: Trump
1500DS Spirits Vol. 7: Chess
1500DS Spirits Vol. 8: Darts
1500DS Spirits Vol. 9: Futari-uchi Mahjong
1500DS Spirits: Mahjong V
1500DS Spirits: Shogi V
1552 Tenka Tairan
16 Tales: Vol. 1
16 Tales: Vol. 2
16 Tales: Vol. 3
16 Tales: Vol. 4
18 Card Games
18 Classic Card Games
18 Wheeler: American Pro Trucker
187 Ride or Die
1941: Counter Attack
1942
1943 Kai
1943: The Battle of Midway
1945 I&II The Arcade Games
1999 Hore, Mitakotoka! Seikimatsu
19: Neunzehn
19:03 Ueno Hatsu Yakou Ressha
2 Games For 1 Great Price!: Big Beach Sports / Big Beach Sports 2
2 Games In 1 Double Pack - Hot Wheels: World Race / Velocity X
2 Games In 1 Double Pack - SpongeBob SquarePants: Battle for Bikini Bottom / Nicktoons: Freeze Frame Frenzy
2 Games In 1 Double Pack - SpongeBob SquarePants: SuperSponge / Revenge of the Flying Dutchman
2 Games In 1 Double Pack: Finding Nemo / Monsters, Inc.
2 Games In 1 Double Pack: Power Rangers: Time Force / Power Rangers: Ninja Storm
2 Games In 1 Double Value!: Monster Trucks / Quad Desert Fury
2 Games In 1: Disney Princess + Disney's The Lion King
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2 Games In 1: Disney's Brother Bear / Disney Princess
2 Games In 1: Finding Nemo / The Incredibles
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2 Games in 1: The Incredibles / Finding Nemo
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2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams
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2 In 1 Game Pack: Shrek 2 / Shark Tale
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2 In 1: Asterix & Obelix Jetzt Geht's Rund! + Asterix & Obelix XXL
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2 Xtreme
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2 for 1 Power Pack: Kawasaki Jet Ski/Summer Sports 2
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2 in 1 Combo Pack: Sonic Heroes / Super Monkey Ball Deluxe
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2-In-1 Fun Pack: Madagascar: Operation Penguin / Shrek 2
2-in-1 Party Pack: Shrek's Carnival Craze / Madagascar Kartz
200-Mannin no KanKen: Tokoton Kanji Nou
2002 FIFA World Cup
2003-Toshi Kaimaku: Ganbare Kyuukaiou
2010 FIFA World Cup South Africa
2014 FIFA World Cup Brazil
2020 Super Baseball
20th Century Video Almanac
21 Card Games
21 Emon: Mezase! Hotel Ou
21: TwoOne
24-ji no Kane to Cinderella: Halloween Wedding
24: The Game
25 to Life
250 Mannin no Kanken Premium - Zenkyuu Zen-Kanji Kanzen Seiha
250 Mannin no Kanken: Wii de Tokoton Kanji Nou
2999 Game Kids
2Dark
2K Essentials Collection: Bioshock / Borderlands / XCOM: Enemy Unknown
2K Essentials Collection: Bioshock / Borderlands/ XCOM: Enemy Unknown
2K Power Pack
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3 Choume no Tama: Tama and Friends - 3 Choume Obake Panic!!
3 Count Bout
3 Games in 1: Tak / SuperSponge / Rugrats: I Gotta Go Party
3 Ninjas Kick Back
3 Ninjas Kick Back / Hook
3 in 1: Solitaire, Mahjong & Tangram
3-D Tetris
3-D Tic-Tac-Toe
3-D Ultra Pinball: Thrillride
3-D WorldRunner
3-Fun Yosou Umaban Club
3-Nen B-Gumi Kinpachi Sensei: Densetsu no Kyoudan ni Tate!
300: March to Glory
360: Three Sixty
3D Atlas
3D Baseball
3D Crazy Coaster
3D Dot Game Heroes
3D Game Collection: 55-in-1
3D Lemmings
3D MahJongg
3D Mine Storm
3D MiniGolf
3D Narrow Escape
3D Pocket Pool
3D Shooting Tsukuru
3DO Buffet
3LDK: Shiawase ni Narouyo
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3Xtreme
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3x3 Eyes: Juuma Houkan
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3x3 Eyes: Tenrinou Genmu
4 Elements
4 Elements II
4 Games on One Game Pak: GT Advance / GT Advance 2 / GT Advance 3 / MotoGP
4 Nin Shogi
4 Nin uchi Mahjong
4 Wheel Thunder
4 in 1 Action Pack
4 in 1 Row
4 in 1 Super CD
4-4-2 Soccer
4-in-1 Fun Pak
4-in-1 Funpak: Volume II
40 Winks
428: Fuusa Sareta Shibuya de
4X4 EVO 2
4X4 Evolution
4x4 EVO 2
4x4 Evolution
5 In One Fun Pak
5 Star Racing
5-Kyuu kara 1-Kyuu Kanzen Taiou: Saishin Kako Mondai - 2-Ji Shiken Taisaku - Eiken Kanzenban
5-nin no Koi Prince: Himitsu no Keiyaku Kekkon
50 Cent: Blood on the Sand
50 Cent: Bulletproof
50 Cent: Bulletproof G Unit Edition
50 Classic Games
50 Classic Games 3D
50 More Classic Games
6 Inch My Darling
6 in 1
6-Pak
64 Hanafuda: Tenshi no Yakusoku
64 Oozumou
64 Oozumou 2
64 Trump Collection: Alice no Waku Waku Trump World
64 de Hakken! Tamagotchi Minna de Tamagotchi World
688 Attack Sub
7 Blades
7 Days to Die
7 Sins
7 Wonders II
7 Wonders of the Ancient World
7 Wonders: Treasures of Seven
7'scarlet
700-Banjin no Atama o Yokusuru: Chou Keisan DS - 13000-Mon + Image Keisan
720 Degrees
77: Beyond the Milky Way
7th Dragon
7th Dragon 2020
7th Dragon 2020-II
7th Dragon III Code: VFD
8 Eyes
8-Bit Armies
88 Heroes
88 Heroes: 98 Heroes Edition
8BallAllstars
90 Minutes: European Prime Goal
90 Minutes: Sega Championship Football
989 Sports Demo Disc
99 Nendohan: Eitango Center 1500
99 no Namida
u/field
A Boy and His Blob
A Boy and His Blob: Trouble on Blobolonia
A Bug's Life
A Bug's Life / Tigger's Honey Hunt / Tarzan - Collector's Edition
A Bug's Life Activity Centre
A King's Tale: Final Fantasy XV
A Labyrinth Game / Supermind
A Mars Moose Adventure - Cosmic Quest 1: City Sights
A Mars Moose Adventure - Cosmic Quest 2: Fairy Tale Island
A Mars Moose Adventure - Cosmic Quest 3: Race Through France
A Mars Moose Adventure - Stay & Play 1: In the Clubhouse
A Mars Moose Adventure - Stay & Play 2: In Mars' Bedroom
A Mars Moose Adventure - Stay & Play 3: In Lonnie's Classroom
A Mars Moose Adventure - Walkabout 1: The Natural History Museum
A Mars Moose Adventure - Walkabout 2: The Shakespeare Festival
A Mars Moose Adventure - Walkabout 3: World Sports Day
A Nanjarin
A Rose in the Twilight
A Witch's Tale
A Year at Pooh Corner
A-Rank Thunder Tanjouhen
A-Ressha de Ikou
A-Ressha de Ikou 2001
A-Ressha de Ikou 2001 Perfect Set
A-Ressha de Ikou 3D NEO
A-Ressha de Ikou DS
A-Ressha de Ikou DS: Navigation Pack
A-Ressha de Ikou MD
A-Ressha de Ikou Z: Mezase! Tairiku Oudan
A-Train 3D: City Simulator
A-Train 6
A-Train HX
A-Train: City Simulator
A-Train: Trains - Power - Money
A. IV Evolution: A-Ressha de Ikou 4
A.C.E.: Another Century's Episode
A.C.E.: Another Century's Episode 2
A.C.E.: Another Century's Episode 3: The Final
A.C.E.: Another Century's Episode R
A.III: A-Ressha de Ikou III
A.P.B.
A.S.P. Air Strike Patrol
A.W. Phoenix Festa
A/X-101
A2 Racer II
A2 Racer III: Europa Tour
A5: A-Ressha de Ikou 5
AAAHH!!! Real Monsters
ABBA: You Can Dance
ABC Monday Night Football
ABPA Backgammon
ABZU
AC/DC LIVE: Rock Band Track Pack
AC/DC Live: Rock Band Track Pack
ACB Total 2010/2011
ACME Animation Factory
ADK Tamashii
AFL 99
AFL Live 2004
AH-3 Thunderstrike
AI Igo
AI Igo 2003
AI Igo: Saturn Version
AI Mahjong
AI Mahjong 2003
AI Mahjong Selection
AI Shogi
AI Shogi 2
AI Shogi 2 Deluxe
AI Shogi 2000
AI Shogi 2003
AI Shogi 3
AI Shogi Selection
AIII S.V.: A-Ressha de Ikou 3 Super Version
AKB1/149: Renai Sousenkyo
AKB1/48: Idol to Guam de Koishitara...
AKB1/48: Idol to Koishitara...
AKB48+Me
ALC no 10-Punkan Eigo Master: Chuukyuu
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ALC no 10-Punkan Eigo Master: Shokyuu
ALF
AMF Bowling 2004
AMF Bowling Pinbusters!
AMF Bowling World Lanes
AMF Xtreme Bowling
AR Games
ARK: Survival Evolved
ASCII Entertainment Demo Disc
ASH: Archaic Sealed Heat
ATP Tour Championship Tennis
ATV Mania
ATV Offroad Fury
ATV Offroad Fury 2
ATV Offroad Fury 3
ATV Offroad Fury 4
ATV Offroad Fury Pro
ATV Offroad Fury: Blazin' Trails
ATV Quad Frenzy
ATV Quad Kings
ATV Quad Power Racing 2
ATV Racers
ATV Racing
ATV Renegades
ATV Thunder Ridge Riders / Monster Trucks Mayhem
ATV Wild Ride
ATV: Quad Power Racing
ATV: Thunder Ridge Riders
AV Poker World Gambler
Aa Harimanada
Aa Megami-sama
Aa Yakyuu Jinsei Icchokusen
Abadox: The Deadly Inner War
AbalaBurn
Abarenbou Princess
Absolute Supercars
Absolute: Blazing Infinity
Abunai Koi no Sousashitsu: Eternal Happiness
Abunai: Koi no Sousa Shitsu
Academy of Champions: Soccer
Accel World vs. Sword Art Online: Millennium Twilight
Accel World: Ginyoku no Kakusei
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Accele Brid
Ace Attorney Investigations: Miles Edgeworth
Ace Combat 04: Shattered Skies
Ace Combat 2
Ace Combat 3: Electrosphere
Ace Combat 5: The Unsung War
Ace Combat 6: Fires of Liberation
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Ace Combat Advance
Ace Combat Assault Horizon
Ace Combat X: Skies of Deception
Ace Combat Zero: The Belkan War
Ace Combat: Assault Horizon Legacy
Ace Combat: Assault Horizon Legacy+
Ace Combat: Joint Assault
Ace Lightning
Ace o Nerae!
Ace of Aces
Aces of War
Aces of the Air
Acid
Acid Drop
Aconcagua
Acrobat Mission
Acrylic Palette: Irodori Cafe - Cheers
ActRaiser
ActRaiser 2
Action 52
Action Bass
Action Fighter
Action Girlz Racing
Action Man A.T.O.M.: Alpha Teens on Machines
Action Man: Destruction X
Action Man: Operation Extreme
Action Man: Robot Atak
Action Man: Search for Base X
Action Pachio
Action Pack: Prince of Persia Revelations, Driver 76, Rainbow Six Vegas
Active Health with Carol Vorderman
Active Life Explorer
Active Life Value Pack
Active Life: Extreme Challenge
Active Life: Magical Carnival
Active Life: Outdoor Challenge
Activision Anthology
Activision Classic Games
Activision Demo Action Pack
Activision Hits Remixed
Actua Golf 3
Actua Ice Hockey
Actua Ice Hockey 2
Actua Pool
Actua Soccer 2
Actua Soccer 3
Actua Soccer: Club Edition
Actua Tennis
Ad Lib Ouji ...to Fuyukai na Nakama-tachi!?
Adam & Eve
Adam's Venture Chronicles
Adam's Venture: Origins
Addams Family Values
Addie no Okurimono: To Moze from Addie
Adian no Tsue
Adiboo & Paziral's Secret
Adiboo and the Energy Thieves
Adibou Et L'Ombre Verte
Adidas Power Soccer
Adidas Power Soccer 2
Adidas Power Soccer 98
Adidas Power Soccer International '97
Adidas miCoach
Adrenalin Misfits
Adult Swim Collection
Advan Racing
Advance Guardian Heroes
Advance Wars
Advance Wars 2: Black Hole Rising
Advance Wars: Days of Ruin
Advance Wars: Dual Strike
Advanced Daisenryaku 2001
Advanced Daisenryaku: Deutsch Dengeki Sakusen
Advanced Daisenryaku: Europe no Arashi - Doitsu Dengeki Sakusen
Advanced Dungeons & Dragons
Advanced Dungeons & Dragons: DragonStrike
Advanced Dungeons & Dragons: Dragons of Flame
Advanced Dungeons & Dragons: Eye of the Beholder
Advanced Dungeons & Dragons: Heroes of the Lance
Advanced Dungeons & Dragons: Hillsfar
Advanced Dungeons & Dragons: Iron & Blood: Warriors of Ravenloft
Advanced Dungeons & Dragons: Pool of Radiance
Advanced Dungeons & Dragons: Treasure of Tarmin
Advanced V.G.
Advanced V.G. 2
Advanced World War: Sennen Teikoku no Koubou
Advent Rising
Adventure
Adventure II
Adventure Island
Adventure Island 3
Adventure Island II
Adventure Island II: Aliens in Paradise
Adventure Mega Pack
Adventure Player
Adventure Quiz Capcom World: Hatena no Daibouken
Adventure Time: Explore the Dungeon Because I DON'T KNOW!
Adventure Time: Finn and Jake Investigations
Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?!
Adventure Time: The Secret of the Nameless Kingdom
Adventure of Little Ralph
Adventure of Tokyo Disney Sea
Adventures in Letterland With Jack and Jill
Adventures of Dino Riki
Adventures of Lolo
Adventures of Lolo 2
Adventures of Lolo 3
Adventures of Tom Sawyer
Adventures of Tron
Adventures of Yogi Bear
Adventures to Go!
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Aegis of Earth: Protonovus Assault
Aeon Flux
AereA
Aerial Assault
Aero Blasters
Aero Dancing F: Todoroki Tsubasa no Hatsu Hikou
Aero Dancing i
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Aero Dancing: Torodoki Taichou no Himitsu Disc
Aero Elite: Combat Academy
Aero Fighters
Aero Fighters 2
Aero Fighters 3
Aero Fighters Assault
Aero The Acro-Bat
Aero the Acro-Bat
Aero the Acro-Bat 2
Aero the Acro-bat
AeroGauge
AeroWings
AeroWings 2: Air Strike
Aerobics Revolution
Aerobiz
Aerobiz Supersonic
Aerostar
AeternoBlade
Afraid Gear
Afraid Gear Another
Afrika
Afro Inu: The Puzzle
Afro Samurai
After Armageddon Gaiden: Majuu Toushouden Eclipse
After Burner
After Burner II
After Burner III
After Burner: Black Falcon
After Burst
After Hours Athletes
After... Wasureenu Kizuna
Again: Interactive Crime Novel
Agarest Senki Mariage
Agassi Tennis Generation
Agatha Christie's The ABC Murders
Agatha Christie: And Then There Were None
Agatha Christie: Evil Under the Sun
Agatha Christie: The ABC Murders
Age of Empires II: The Age of Kings
Age of Empires: Mythologies
Age of Empires: The Age of Kings
Agent Armstrong: Himitsu Shirei Daisakusen
Agent Collection
Agent Hugo
Agent Hugo: Hula Holiday
Agent Hugo: Lemoon Twist
Agent Hugo: Roborumble
Agents of Mayhem
Aggressive Inline
Aggressors of Dark Kombat
Agile Warrior F-111X
Ai Cho Aniki
Ai Sensei no Oshiete: Watashi no Hoshi
Ai Senshi Nicol
Ai Yori Aoshi
Aibou DS
Aidyn Chronicles: The First Mage
Aigiina no Yogen: Balubalouk no Densetsu Yori
Aigina no Yogen: Balubalouk no Densetsu Yori
Aikagi
Aikatsu Stars! My Special Appeal
Aikatsu! 2-nin no My Princess
Aikatsu! 365-Hi no Idol Days
Aikatsu! Cinderella Lesson
Aikatsu! My No.1 Stage!
Ailu de Puzzle
Air
Air Battle!
Air Buster
Air Cavalry
Air Combat
Air Conflicts Double Pack
Air Conflicts: Aces of World War II
Air Conflicts: Pacific Carriers
Air Conflicts: Secret Wars
Air Conflicts: Secret Wars - Ultimate Edition
Air Conflicts: Vietnam
Air Conflicts: Vietnam Ultimate Edition
Air Diver
Air Fortress
Air Hockey
Air Management '96
Air Race Championship
Air Raid
Air Raid 3
Air Raiders
Air Ranger 2 Plus: Rescue Helicopter
Air Ranger 2: Rescue Helicopter
Air Ranger: Rescue Helicopter
Air Rescue
Air Strike
Air Traffic Chaos
Air Zonk
Air-Sea Battle
AirBlade
AirBoarder 64
AirForce Delta
AirForce Delta Storm
AirForce Delta Strike
AirGrave
Airaki
Airborne Troops: Countdown to D-Day
Aircars
Airlock
Aironauts
Airs Adventure
Airship Q
Airwolf
Airwolf (Japan)
Aishiau Kotoshika Dekinai
Aisle Lord
Aitakute...Your Smiles in My Heart
Aiyoku no Eustia: Angel's Blessing
Aka-Chan Doubutsu Sono
Akagawa Jirou Mystery: Tsuki no Hikari
Akagawa Jirou Mystery: Yasoukyoku - Hon ni Manekareta Satsujin
Akagawa Jirou no Yuurei Ressha
Akagawa Jirou: Majotachi no Nemuri: Fukkatsusai
Akagawa Jirou: Yasoukyoku
Akagawa Jirou: Yasoukyoku 2
Akagi: Touhaiden
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Akai Ito
Akai Ito DS
Akai Ito Destiny DS
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Akane Iro ni Somaru Saka Portable
Akane Iro ni Somaru Saka: Parallel
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Akazu no Ma
Akazukin ChaCha
Akiba's Beat
Akiba's Trip
Akiba's Trip 2+A
Akiba's Trip Plus
Akiba's Trip: Undead & Undressed
Akihabara Dennou Kumi Peta Pies!
Akira
Akira Psycho Ball
Akiyama Jin No Suugaku Mystery
Akko de Pon! Ikasama Hourouki
Akko ni Omakase! Brain Shock
Akogare Girls Collection: Lovely Youchien
Akogare Girls Collection: Mister Donut DS
Akogare Girls Collection: Ohanaya-San Monogatari
Akogare Girls Collection: Pika Pika Nurse Monogatari
Akogare Girls Collection: Suteki ni Nurse Days
Akudaikan
Akudaikan 2: Mousouden
Akudaikan 3
Akudaikan Manyuuki
Akudaikan Manyuuki: Seigi no Yaiba
Akuji the Heartless
Akuma Zensho Dainishuu
Akuma-kun: Makai no Wana
Akumajou Dracula
Akumajou Dracula X: Gekka no Yasoukyoku
Akumajou Special: Boku Dracula-kun
Akuu Senki Raijin
Al Unser Jr.'s Road to the Top
Al Unser Jr.'s Turbo Racing
Alabama Meets Will Vi
Aladdin Magic Racer
Alan Hansen's Sports Challenge
Alan Wake
Alarm for Cobra 11: Crash Time
Alarm fuer Cobra 11 Vol II
Albert Odyssey
Albert Odyssey 2: Jashin no Taidou
Albert Odyssey: Legend of Eldean
Album Club: Mune Kyun * Saint Poria Jogakuin
Alcahest
Aldynes
Aleck Bordon Adventure: Tower & Shaft Advance
Alekhine's Gun
Alex Ferguson's Player Manager 2001
Alex Ferguson's Player Manager 2002
Alex Kidd in Miracle World
Alex Kidd in Shinobi World
Alex Kidd in the Enchanted Castle
Alex Kidd: High-Tech World
Alex Kidd: The Lost Stars
Alex Rider: Stormbreaker
Alexandra Ledermann: Summer Camp Adventures
Alexi Lalas International Soccer
Alfa Romeo Racing Italiano
Alfred Chicken
Alfred's Adventure
Alia's Carnival! Sacrament
Alias
Alice in Cyberland
Alice in Wonderland
Alice no Paint Adventure
Alice on Borderlines
Alice's Mom's Rescue
Alice: Madness Returns
Alien
Alien 3
Alien Breed Trilogy
Alien Brigade
Alien Chaos 3D
Alien Crush
Alien Front Online
Alien Hominid
Alien Invaders Plus!
Alien Monster Bowling League
Alien Olympics
Alien Raiders
Alien Resurrection
Alien Soldier
Alien Storm
Alien Syndrome
Alien Trilogy
Alien vs. Predator
Alien vs. Predator: The Last of His Clan
Alien: Isolation
Alienators: Evolution Continues
Aliens Versus Predator: Extinction
Aliens in the Attic
Aliens vs. Predator
Aliens vs. Predator: Requiem
Aliens: Colonial Marines
Aliens: Infestation
Aliens: Thanatos Encounter
Alisia Dragoon
Alive
All 1
All Grown Up! Express Yourself
All Japan Pro Wrestling Featuring Virtua
All Japan Woman Pro Wrestling
All Kamen Rider: Rider Generation
All Kamen Rider: Rider Generation 2
All Kamen Rider: Rider Revolution
All Night Nippon Super Mario Bros.
All Round Hunter
All Star 5-A-Side Football
All Star Action
All Star Cheer Squad
All Star Cheer Squad 2
All Star Karate
All Star Pro-Wrestling
All Star Racing
All Star Racing 2
All Star Soccer
All Star Tennis '99
All Star Tennis 2000
All Star Tennis 99
All Star Watersports
All-Pro Basketball
All-Pro Football 2K8
All-Star 1997 Featuring Frank Thomas
All-Star Baseball
All-Star Baseball 2000
All-Star Baseball 2001
All-Star Baseball 2002
All-Star Baseball 2003
All-Star Baseball 2004
All-Star Baseball 2005
All-Star Baseball 99
All-Star Fighters
All-Star Mahjong: Kareinaru Shoubushi Kara no Chousen
All-Star Major League Baseball
All-Star Professional Wrestling II
All-Star Professional Wrestling III
All-Star Slammin' D-Ball
All-Star Tennis 2
Alleyway
Allied Ace Pilots
Allied General
Alnam no Kiba: Juuzoku Juuni Shinto Densetsu
Alnam no Tsubasa: Shoujin no Sora no Kanata e
Alone in the Dark
Alone in the Dark 2
Alone in the Dark: Inferno
Alone in the Dark: One-Eyed Jack's Revenge
Alone in the Dark: The New Nightmare
Alpha Beam With Ernie
Alpha Mission
Alpha Mission II
Alpha Protocol
Alpha and Omega
Alpine Racer 3
Alpine Ski Racing 2007
Alpine Skiing 2005
Alpine Skiing!
Alshark
Alter Echo
Altered Beast
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submitted by Zipdox to copypasta [link] [comments]

My ED is just damage control for the future in my eyes

Warning: just general ED stuff, nothing in particular
So, my mom died this past August from breast/pancreatic/liver cancer. My relationship with her was very distant, very strained, I loved her but she was gone most of my life. When she was around she had bipolaschizo-affective/depression mental health problems that weren't treated.
She was obese my whole life, would put down an entire cheese danish in one sitting or finish a pack of donuts in a day, went on rants how the government was poisoning us with chemicals in our food while pulling into a mcdonald's drive through to order a large big Mac meal. She drank cases of starbucks doubleshot energy drinks, not only when she was a truck driver but also after her heart attack and having to quit her job to be on SS/disability. She was also a gambling addict, spent all her free time in casinos, playing the lottery, staring at her laptop on online slots games.
She kept passing out in public, getting sent to the ER being blown off as being dehydrated, not even being put in a room because of COVID hitting the area hard she was in. Come to find out, she was in stage 3 cancer all along. She died alone in the hospital, nobody could come and see her in her last days. I think her body just gave up, so weary from the damage she did to it her whole life, a horrible diet, sedentary lifestyle, stress, smoking since the age of 7.
My ED intensified right after her death. Something in my brain is convincing me if I stay thin, eat as clean and as little as possible, exercise enough, I can avoid dying like her. I can avoid BEING like her. She was a miserable person to be around, always negative and suspicious of anything going on around her. She didn't make any effort to look good EVER my whole life. It really stunted my "feminine" side never having a female figure that could teach me how to dress, do my hair or make-up, give me stories about how to handle relationships.
Now turning 28 in a week, I have to do everything possible to be the opposite of her or else I will become her. I have 3 kids, and don't know how to be a good loving, supportive mom while also running from my troubled past with my own. I don't want them to end up like me, or see me like I did her.
submitted by PreggoTA42020 to EdAnonymousAdults [link] [comments]

The Analytics and Feedback Engine is...interesting

The "engine" goes well beyond SBMM and EOMM. The patent is massive and focuses on things like "leveraging" match-making to "incentivize" purchases. But for now, i'll just go over my rudimentary thoughts on how the engine interprets "dissatisfaction"
In some implementations, the scoring engine may automatically tune the coefficients based on changing circumstances, game history, and/or other analytical data. For example, if a player has previously shown dissatisfaction with another player (e.g., by “rage quitting” or giving the other player a “thumbs down”), the engine may place more weight on player simpatico over other preferences such as map or comparable skill.
In another example, if a player has been performing poorly (e.g., getting killed at a rate higher than the player's historical rate), the scoring engine may dynamically adjust one or more coefficients to match the player in a game that will improve the player's performance. For example, the player may be matched with easier opponents, matched with teammates that historically resulted in better match outcomes
  • So we can rig our own matchmaking through tanking? Its in the patent lol
and/or placed in a game that is more tailored to the player's preferences (e.g., players that play in games more closely aligned with their preferences tend to perform better).
  • So if I do really bad and the first games I do well in is against a team of rushers while my team is camping....then im probably a camper (and vice versa).
  • If I rage quit, thumbs down, teabag, etc in games where both teams are camping, does that mean I'll be placed with rushers (and vice versa)?
The analytics and feedback engine may analyze game data to determine satisfying types of gameplay that should be provided through the matchmaking process. For example, the analytics and feedback engine may determine whether given combinations of role types (e.g., sniper, run-and-gunners, etc.) lead to satisfying gameplay. Such analysis may be performed for specific portions of a game (e.g., a game level) and/or generally for a game.
  • So if my lobby has a "balanced" set of playstyles, and there are already run-and-gunners and snipers, does that mean Im the LMG/rife headglitcher? 😅
The analytics and feedback engine may analyze player data to determine the player style/role that is most effective for the player based on historical information associated with the player. For example, the analytics and feedback engine may determine that a player is most effective or otherwise most enjoys playing as a sniper, which may cause matchmaking to skew towards matches where the player may play in a sniper role.
  • BTW, i noticed that not playing the objective eventually ends up in lobbies where no one plays the objective. I think a lot of the "PTFO" people dont play the objectives themselves lol
Would also like to point out that rage quitting (and emotes?) might become prevalent if people take advantage of this "engine". Therefore, Activision has no incentive in changing the challenges not tracking if you back out, as that would augment the rampant rage quitting...which is bullshit considering how ONE game where my connection cuts of somehow affects progress on subsequent games that I DONT quit.
EDIT:
If I play 100 games of domination rushing with a MAC-10, and 100 games with thermal Stoner 63 camping...and play the objective only half the time...will you guys be satisfied? Or would I still need more evidence to prove/disprove?
EDIT2:
The guy behind the patent, Michael D. Marr, was the Chief Financial Officer of a casino lmao
submitted by CumLovingSlut69 to blackopscoldwar [link] [comments]

Which Actress had the best run in the 60s?

Best Run in terms of anything
Audrey Hepburn: Breakfast at Tiffany's, Charade, The Children's Hour, Paris When It Sizzles, My Fair Lady, Wait Until Dark, The Unforgiven, How to Steal a Million, and Two for the Road.
Natalie Wood: Splendor in the Grass, West Side Story, Gypsy, Love with the Proper Stranger, Bob & Carol & Ted & Alice, All the Fine Young Cannibals, Cash McCall, Penelope, This Property Is Condemned, Sex and the Single Girl, The Great Race, and Inside Daisy Clover.
Julie Andrews: Mary Poppins, The Sound of Music, The Americanization of Emily, Thoroughly Modern Millie, Hawaii, Torn Curtain, Star!, and Think Twentieth.
Bette Davis: Pocketful of Miracles, What Ever Happened to Baby Jane?, The Nanny, Hush...Hush, Sweet Charlotte, Dead Ringer, The Empty Canvas, The Anniversary, and Where Love Has Gone.
Monica Vitti: L'Avventura, Follie d'estate, La Notte, Three Fables of Love, L'Eclisse, Sex Quartet, I Married You for Fun, The Girl with the Pistol, Kill Me Quick, I'm Cold, On My Way to the Crusades, I Met a Girl Who..., Help Me, My Love, The Scarlet Lady, Red Desert, Le bambole, Il disco volante, Modesty Blaise, High Infidelity, Nutty, Naughty Chateau, and Sweet and Sour.
Liv Ullmann: Persona, Kort är sommaren, Tonny, Smeltedigelen, En hyggelig fyr, Onkel Vanja, Måken, De kalte ham Skarven, Cocktailselskapet, Hour of the Wolf, An-Magritt, The Passion of Anna, and Shame.
Catherine Deneuve: The Umbrellas of Cherbourg, Repulsion, Belle de Jour, Les Petits Chats, L'Homme à femmes, Les Portes claquent, Ça c'est la vie, And Satan Calls the Turns, Tales of Paris, Portuguese Vacation, Vice and Virtue, The Young Girls of Rochefort, Who Wants to Sleep?, Le Chant du monde, The World's Most Beautiful Swindlers, La costanza della ragione, Male Companion, Male Hunt, Manon 70, La Chamade, Benjamin, Mayerling, The April Fools, A Matter of Resistance, Mississippi Mermaid, Tout peut arriver, and Les Créatures.
Julie Christie: Darling, Doctor Zhivago, Fahrenheit 451, Petulia, Far from the Madding Crowd, Billy Liar, Crooks Anonymous, The Fast Lady, Young Cassidy, and In Search of Gregory.
Rita Moreno: West Side Story, Popi, This Rebel Breed, The Night of the Following Day, Marlowe, Summer and Smoke, and Cry of Battle.
Judy Garland: Judgment at Nuremberg, I Could Go On Singing, Pepe, A Child Is Waiting, and Gay Purr-ee.
Joan Crawford: What Ever Happened to Baby Jane?, Strait-Jacket, The Caretakers, The Karate Killers, Berserk!, and I Saw What You Did.
Nora Ricci: The Birds, the Bees and the Italians, A Very Private Affair, Giuseppe Verdi, The Shortest Day, La fiera della vanità, The Witches, The Damned, Metti, una sera a cena, and The Libertine.
Pamela Tiffin: Summer and Smoke, One, Two, Three, The Pleasure Seekers, For Those Who Think Young, Come Fly with Me, The Lively Set, and State Fair.
Claudia Cardinale: 8 1/2, The Leopard, Rocco and His Brothers, Girl with a Suitcase, Cartouche, The Pink Panther, Once Upon a Time in the West, The Hell with Heroes, Blindfold, The Professionals, Lost Command, Don't Make Waves, The Day of the Owl, Il bell'Antonio, Austerlitz, The Lovemakers, The Lions Are Loose, Auguste, Careless, La ragazza di Bube, Time of Indifference, Circus World, The Magnificent Cuckold, Sandra, The Conspirators, A Fine Pair, Diary of a Telephone Operator, and The Red Tent.
Anouk Aimée: 8 1/2, La Dolce Vita, Lola, Justine, A Man and a Woman, The Last Judgment, The Joker, The Shortest Day, White Voices, Justine, The Appointment, Model Shop, La fuga, Sodom and Gomorrah, One Night... A Train, and The Dreamer.
Sandra Milo: 8½, Juliet of the Spirits, La visita, Méfiez-vous, mesdames, Ghosts of Rome, Weekend, Italian Style, Premio Nobel, Trusting Is Good... Shooting Is Better, Beautiful Families, The Strange Night, Classe Tous Risques, Adua and Her Friends, and Vanina Vanini.
Coral Browne: The Killing of Sister George, Dr. Crippen, The Roman Spring of Mrs. Stone, The Legend of Lylah Clare, Tamahine, The Night of the Generals, and Go to Blazes.
Rita Tushingham: Doctor Zhivago, Smashing Time, A Taste of Honey, The Leather Boys, The Knack ...and How to Get It, Girl with Green Eyes, A Place to Go, The Guru, The Trap, The Bed Sitting Room, and Diamonds for Breakfast.
Deborah Kerr: The Innocents, The Sundowners, The Grass Is Greener, The Night of the Iguana, Marriage on the Rocks, The Chalk Garden, The Naked Edge, Casino Royale, The Gypsy Moths, Eye of the Devil, The Arrangement, and Prudence and the Pill.
Ava Gardner: Mayerling, The Night of the Iguana, 55 Days at Peking, Seven Days in May, The Bible: In the Beginning..., and The Angel Wore Red.
Debbie Reynolds: How the West Was Won, Divorce American Style, The Singing Nun, The Unsinkable Molly Brown, The Rat Race, Pepe, The Pleasure of His Company, The Second Time Around, Debbie Reynolds and the Sound of Children, How Sweet It Is!, Mary, Mary, Goodbye Charlie, and My Six Loves.
Hermione Baddeley: Mary Poppins, Marriage on the Rocks, Harlow, The Adventures of Bullwhip Griffin, The Unsinkable Molly Brown, Rag Doll, Midnight Lace, Information Received, Let's Get Married, The Happiest Millionaire, and Do Not Disturb.
Virna Lisi: How to Murder Your Wife, Not with My Wife, You Don't!, The Secret of Santa Vittoria, Un militare e mezzo, Sua Eccellenza si fermò a mangiare, 5 marines per 100 ragazze, Eva, The Shortest Day, Don't Tempt the Devil, Duel of the Titans, Le bambole, The Black Tulip, Coplan Takes Risks, The 25th Hour, A Maiden for a Prince, Assault on a Queen, Made in Italy, Casanova 70, The Possessed, Kiss the Other Sheik, The Girl Who Couldn't Say No,Arabella, The Girl and the General, If It's Tuesday, This Must Be Belgium, The Christmas Tree, Anyone Can Play, and Better a Widow.
Liza Minnelli: The Odd Couple, The Sterile Cuckoo, and Charlie Bubbles.
Marilyn Monroe: Let's Make Love and The Misfits.
Shirley MacLaine: The Children's Hour, The Apartment, Two for the Seesaw, Irma la Douce, Sweet Charity, Ocean's 11, Can-Can, Gambit, The Bliss of Mrs. Blossom, John Goldfarb, Please Come Home!, What a Way to Go!, Woman Times Seven, The Yellow Rolls-Royce, My Geisha, All in a Night's Work, and Two Loves.
Suzy Kendall: 30 Is a Dangerous Age, Cynthia, To Sir, with Love, The Penthouse, Thunderball, The Liquidator, Circus of Fear, Up Jumped a Swagman, Up the Junction, The Sandwich Man, and Fräulein Doktor.
Angie Dickinson: Ocean's 11, The Sins of Rachel Cade, Captain Newman, M.D., Point Blank, The Killers, Jessica, The Art of Love, I'll Give My Life, The Bramble Bush, A Fever in the Blood, The Chase, The Poppy Is Also a Flower, Cast a Giant Shadow, Some Kind of a Nut, Sam Whiskey, The Last Challenge, Young Billy Young, and Rome Adventure.
Eva Marie Saint: Exodus, The Russians Are Coming, the Russians Are Coming, Grand Prix, The Sandpiper, All Fall Down, 36 Hours, and The Stalking Moon.
Anne Bancroft: The Miracle Worker, The Graduate, The Pumpkin Eater, The Slender Thread, and 7 Women.
Patricia Neal: Hud, Breakfast at Tiffany's, The Subject Was Roses, In Harm's Way, and Psyche 59.
Sue Lyon: The Night of the Iguana, Lolita, 7 Women, Tony Rome, Arsenic and Old Lace, Four Rode Out, and The Flim-Flam Man.
Ann-Margret: The Pleasure Seekers, State Fair, Bye Bye Birdie, The Cincinnati Kid, Viva Las Vegas, Stagecoach, Rebus, The Prophet, Seven Men and One Brain, The Tiger and the Pussycat, Murderers' Row, The Swinger, Bus Riley's Back in Town, Made in Paris, Once a Thief, Pocketful of Miracles, and Kitten with a Whip.
Flora Robson: 55 Days at Peking, Murder at the Gallop, Cry in the Wind, 7 Women, The Shuttered Room, Eye of the Devil, Those Magnificent Men in their Flying Machines, Guns at Batasi, and Young Cassidy.
Elizabeth Taylor: The Sandpiper, Scent of Mystery, The V.I.P.s, Cleopatra, Who's Afraid of Virginia Woolf?, BUtterfield 8, Reflections in a Golden Eye, Boom!, Secret Ceremony, Anne of the Thousand Days, The Comedians, Doctor Faustus, and The Taming of the Shrew.
Lee Remick: Days of Wine and Roses, Wild River, The Detective, Sanctuary, Experiment in Terror, Hard Contract, No Way to Treat a Lady, The Hallelujah Trail, Baby the Rain Must Fall, The Running Man, and The Wheeler Dealers.
Angela Lansbury: The Manchurian Candidate, The Dark at the Top of the Stairs, A Breath of Scandal, Blue Hawaii, Four Horsemen of the Apocalypse, All Fall Down, Dear Heart, In the Cool of the Day, The World of Henry Orient, Harlow, The Greatest Story Ever Told, Mister Buddwing, and The Amorous Adventures of Moll Flanders.
Janet Leigh: Psycho, The Manchurian Candidate, Harper, Bye Bye Birdie, Pepe, Wives and Lovers, Kid Rodelo, Who Was That Lady?, Hello Down There, American Dream, Three on a Couch, and Grand Slam.
Vera Miles: Psycho, The Man Who Shot Liberty Valance, Follow Me, Boys!, Sergeant Ryker, Mission Batangas, Kona Coast, The Green Berets, Hellfighters, One of Our Spies Is Missing, Gentle Giant, The Spirit Is Willing, Back Street, Five Branded Women, The Lawbreakers, It Takes All Kinds, Those Calloways, and A Tiger Walks.
Maria Grazia Buccella:I Married You for Fun, Giacomo Casanova: Childhood and Adolescence, Sissignore, It's Your Move, Where Are You Going All Naked?, Domani non siamo pià qui, Villa Rides, A Maiden for a Prince, After the Fox, Pleasant Nights, Dead Run, L'armata Brancaleone, The Dirty Game, Man from Cocody, La donna degli altri è sempre più bella, Siamo tutti pomicioni, Canzoni in bikini, Adultery Italian Style, Up and Down, Up and Down, Menage all'italiana, La strada dei giganti, Nerone '71, Il Boom, The Fall of Rome, Il Gaucho, The Night They Killed Rasputin, and Fountain of Trevi.
Bibi Andersson: Persona, The Passion of Anna, Bröllopsdagen, The Girls, Tænk på et tal, Le Viol, Blow Hot, Blow Cold, Pardon, Are You For or Against?,Pan, All These Women, Karneval, The Devil's Eye, The Pleasure Garden, Square of Violence, The Mistress, Ön, Duel at Diablo, My Sister, My Love, and About Love.
Ingrid Thulin: Hour of the Wolf, The Judge, Four Horsemen of the Apocalypse, Sekstet, The Damned, O.K. Yevtushenko, The Rite, Domani non siamo più qui, Adélaïde, Calda e... infedele, Badarna, Games of Desire, Winter Light, Return from the Ashes, The Silence, Night Games, and Agostino.
Jane Fonda: In the Cool of the Day, The Chase, Tall Story, Period of Adjustment, The Chapman Report, Walk on the Wild Side, Barbarella, Hurry Sundown, Barefoot in the Park, Cat Ballou, Sunday in New York, Circle of Love, Joy House, They Shoot Horses, Don't They?, Spirits of the Dead, The Game Is Over, and Any Wednesday.
Katharine Hepburn: Guess Who's Coming to Dinner, Long Day's Journey into Night, The Madwoman of Chaillot, and The Lion in Winter.
Jeanne Moreau: Jules and Jim, La Notte, Seven Days... Seven Nights, Viva Maria!, Eva, Five Branded Women, The Yellow Rolls-Royce, Chimes at Midnight, A Woman Is a Woman, The Trial, Dialogue with the Carmelites, The Victors, The Fire Within, Bay of Angels, The Train, Banana Peel, The Oldest Profession, Le Corps de Diane, The Bride Wore Black, Great Catherine, The Sailor from Gibraltar, The Immortal Story, Mademoiselle, Diary of a Chambermaid, and Mata Hari, Agent H21.
Faye Dunaway: The Arrangement, Hurry Sundown, The Happening, Bonnie and Clyde, The Thomas Crown Affair, A Place for Lovers, and The Extraordinary Seaman.
Geneviève Page: Mayerling, Belle de Jour, El Cid, Grand Prix, Three Rooms in Manhattan, Song Without End, Corsaires et Flibustiers, Le Majordome, Tender Scoundrel, The Day and the Hour, Youngblood Hawke, The Reluctant Spy, Decline and Fall... of a Birdwatcher, and A Talent for Loving.
Brigitte Bardot: A Very Private Affair, Affaire d'une nuit, La Vérité, Testament of Orpheus, Viva Maria!, Une ravissante idiote, Shalako, Les Femmes, Spirits of the Dead, Masculin Féminin, Two Weeks in September, Dear Brigitte, Contempt, Love on a Pillow, Marie Soleil, Please, Not Now!, and Famous Love Affairs.
Jean Seberg: Breathless, Lilith, Paint Your Wagon, Moment to Moment, A Fine Madness, The World's Most Beautiful Swindlers, Diamonds Are Brittle, Backfire, The Girls, The Road to Corinth, Birds in Peru, Pendulum, Line of Demarcation, The Looters, Let No Man Write My Epitaph, Congo vivo, Time Out for Love, In the French Style, Five Day Lover, and Love Play.
Tippi Hedren: The Birds, Marnie, and A Countess from Hong Kong.
Sophia Loren: Two Women, Yesterday, Today and Tomorrow, Marriage Italian Style, Lady L, A Countess from Hong Kong, Judith, Arabesque, More Than a Miracle, Ghosts – Italian Style, The Fall of the Roman Empire, Operation Crossbow, El Cid, Five Miles to Midnight, Boccaccio '70, The Condemned of Altona, Madame, Heller in Pink Tights, It Started in Naples, A Breath of Scandal, The and Millionairess.
Maggie Smith: Go to Blazes, Young Cassidy, The Prime of Miss Jean Brodie, The V.I.P.s, Othello, The Pumpkin Eater, Hot Millions, Oh! What a Lovely War, and The Honey Pot.
Vanessa Redgrave: Oh! What a Lovely War, Morgan – A Suitable Case for Treatment, Camelot, Isadora, The Charge of the Light Brigade, A Man for All Seasons, Blowup, The Sea Gull, and A Quiet Place in the Country.
Doris Day: Do Not Disturb, Midnight Lace, Send Me No Flowers, Lover Come Back, That Touch of Mink, The Thrill of It All, The Glass Bottom Boat, The Ballad of Josie, With Six You Get Eggroll, Caprice, Where Were You When the Lights Went Out?, Please Don't Eat the Daisies, Move Over, Darling, and Billy Rose's Jumbo.
Mia Farrow: Secret Ceremony, Guns at Batasi, John and Mary, Rosemary's Baby, and A Dandy in Aspic.
Suzanne Pleshette: The Birds, Rome Adventure, 40 Pounds of Trouble, If It's Tuesday, This Must Be Belgium, The Adventures of Bullwhip Griffin, The Power, Target: Harry, Mister Buddwing, Youngblood Hawke, A Distant Trumpet, Fate Is the Hunter, Wall of Noise, The Ugly Dachshund, Blackbeard's Ghost, Nevada Smith, and A Rage to Live.
Shelley Winters: A Patch of Blue, Lolita, Alfie, Harper, The Greatest Story Ever Told, The Three Sisters, Let No Man Write My Epitaph, The Chapman Report, The Young Savages, Wives and Lovers, Time of Indifference, A House Is Not a Home, The Balcony, Arthur? Arthur!, Wild in the Streets, Enter Laughing, Buona Sera, Mrs. Campbell, The Mad Room, and The Scalphunters.
Anna Karina: A Woman Is a Woman, Le petit soldat, Bande à part, My Life to Live, Alphaville, Pierrot le Fou, Sweet and Sour, Lamiel, The Oldest Profession, Anna, Made in U.S.A, The Nun, Zärtliche Haie, Justine, Dämonische Leinwand, Before Winter Comes, The Stranger, Laughter in the Dark, Man on Horseback, The Magus, Circle of Love, Cléo from 5 to 7, Sun in Your Eyes, She'll Have to Go, Tonight or Never, All About Loving, Shéhérazade, The Camp Followers, Un mari à prix fixe, and The Thief of Tibidabo.
Anika Ekberg: La Dolce Vita, Le tre eccetera del colonnello, Anonima cocottes, Who Wants to Sleep?, Bianco, rosso, giallo, rosa, The Cobra, Pardon, Are You For or Against?, Crónica de un atraco, Un sudario a la medida, Death Knocks Twice, Malenka, Woman Times Seven, The Glass Sphinx, How I Learned to Love Women, Way...Way Out, The Alphabet Murders, Boccaccio '70, Call Me Bwana, 4 for Texas, The Mongols, Behind Closed Doors, The Dam on the Yellow River, and If It's Tuesday, This Must Be Belgium.
Geraldine Page: The Three Sisters, You're a Big Boy Now, Sweet Bird of Youth, Trilogy, The Happiest Millionaire, Dear Heart, Summer and Smoke, Toys in the Attic, What Ever Happened to Aunt Alice?, and Monday's Child.
Joanne Woodward: A Fine Madness, Rachel, Rachel, Winning, Signpost to Murder, The Fugitive Kind, Paris Blues, From the Terrace, A Big Hand for the Little Lady, The Stripper, and A New Kind of Love.
Mariko Okada: Eros + Massacre, A Story Written on Water, Illusion of Blood, Woman of the Lake, An Autumn Afternoon, The Scent of Incense, Akitsu Springs, and Late Autumn.
Barbra Streisand: Hello, Dolly! and Funny Girl.
submitted by Britneyfan456 to criterion [link] [comments]

I'll cut off my dick for the ability to use a regulated site. (Shit post FYI)

*Its been a few months.. and it's about that time that I make a shit post where I bitch about everything*

To all my fellow US players getting fucked in the ass per usual... WHAT THE FUCK DO I HAVE TO DO TO USE A HONEST POKER SITE!?

It's 2021 and it has been almost a decade since I have been able to use a worthy-poker-site such as Full Tilt, Stars, 888, Party Poker, and so on. I am starting to fall out of love with poker because I can't keep playing on these bullshit sites located in Panama and throughout the Caribbean. Here are a couple of my experiences from the past 8-ish months or so.

ACWPN/BCP:
- 2 to 4 months ago I received 2 PARTIAL refunds due to bots being at my table, in which one scenario was a final table. Didn't even get a full fucking refund. This also doesn't mention the other partial refunds I received earlier in 2020.
- As you all well know, ACR has had multiple scandals going back to 2012, like the the 2018-2019 PLO/NL cash game bots and several people colluding together to take advantage of the late reg glitch. Nagy can eat a fat dick.
- If you play at America's Cardroom in 2021 you're a fucking retard. (No offence)

Betonline/BOL:
- 6 months ago Betonline removed $1000 from my poker balance on my account and said that the money was transferred to my sportsbook balance at 4am PST and all of it was spent in the online casino. When I asked them to investigate they did nothing. So I asked their Fraud/IT Department to send me a list of all devices, MAC addresses, and IP addresses that signed into my account that day... They refused to cooperate... Customer service said it was against company policy to release that type of information, even though its MY OWN fucking account and personal information. ( I took a break from the site but eventually returned because US players have no options and I love MTTs.)
- 2 months ago I deposited $50 of ETH to their sports book to bet on an NFL game. Blockchain.com confirmed that BOL's Etheruem address received my money, and I even sent customer service proof of the transaction THREE TIMES. They still refuse to issue me my $50 deposit to this day, stating "our system says the deposit is still pending".
- 2 days ago I received a $5 refund from a Windfall Sit n Go because the 2 other two players at my table were bots :) :) :) I should just kill myself at this point. WHO THE FUCK HAS BOTS AT THE JACK POT SIT N GO.

Bovada/Ignition:
- Honestly, I haven't used them in like a year or two because they removed the chat box, make it a pain to utilize HUD software, and that fucking update they did to their software. That huge software update was so fucking horrible the sites damn near unplayable. I'm sure you guys remember the old canvas/layout that Bovada/Iggy use to utilize, it was way better.

Anyways, I just don't know what to do anymore. I NEVER had any of these issues back in the Full Tilt days. I don't even want to play half the time because I'm sick of all the bullshit. I am also in Los Angeles, CA so the lockdown bullshit makes live poker a huge pain in the ass. Some casinos are open, some are closed, some are outside, some make you wear mask and sit in between plastic dividers, some allow you to order drinks but not food. It's all fucking stupid. I really want to use my VPN but I don't want to build up a bankroll on a legit site like PartyPoker and then have my funds frozen. Maybe I should just hang myself instead. (joking, just being a dramatic pussy)

On a serious note, thank you for listening to me bitch and moan about my first world problems. I hope ya'll are happy, healthy and staying covid-free. Cheers to 2021, MAY THE POKER GODS BE IN YOUR FAVOR!
submitted by ArizonaJesus69 to poker [link] [comments]

Mafia IV story idea

Note: The particularly important details and music artist names are in bold text. Licensed music track names are in italics.
The year is 1973, five years after the events of the Mafia III, and 22 years since Vito Scaletta’s seen or heard from his old friend Joe Barbaro. The canon ending of Mafia III with this Mafia IV story is Vito taking over the city after Lincoln skipped town, however Cassandra and Burke are left alive and loyal to both Vito and Lincoln still. Burke was able to survive his liver cancer by getting a black market liver transplant in Mexico, like he did in his ending, except with Vito running the city. On Vito and Lincoln’s behalf, Burke and Cassandra agree to stay behind in New Bordeaux and keep the city locked down, incase Leo Galante and the Commission try anything.
The beginning cutscene is Vito answering his telephone after getting up in the morning in his new penthouse, on the top floor of the New Bordeaux casino he finished that was once Sal Marcano's, and grabbing a cup of coffee. It's Alma with some urgent news. Lincoln Clay came down to the cigar warehouse to visit her after 5 years of silence, and he has big news.
Joe is alive in Empire Bay and has been this entire time. However, as punishment for his actions, he's become Leo Galante's personal driver against his will and is forbidden from contacting Vito ever again, or else him and Vito will be killed. Alma then tells Vito to meet Lincoln at the airport to learn more, as he's already there awaiting Vito's arrival. When they're away from anyone who could listen in on their conversation, Lincoln tells Vito he has a friend named John Donovan he's going to introduce him to, hiding in the outskirts of Empire Bay, ready to help Vito and Lincoln with their new mission
Vito gets dressed in one of his signature trench coats with a suit and tie, ready to rain down hell on the Vinci crime family and their allies, and finally be reunited with his lifelong friend he previously thought was dead, Joe Barbaro.
Here is my idea for the kill list, all related to the Commission in Empire Bay and their allies.
I'm thinking Vito and Joe work with Lincoln Clay and John Donovan to split up Empire Bay and distribute territory to three other factions not unlike what Lincoln did with New Bordeaux. This time though, this is a much larger city in a much, much different part of the United States. The empire building mechanics would be a lot smoother, more robust, and streamlined compared to Mafia III. They would work similarly a more modernized version of how the hit city sandbox game Scarface: The World Is Yours handled it's empire building and management mechanics, minus the whole switching to other characters lower on the ladder to do your bidding. This would be ideal for a story rich organized crime game in my opinion. Here are my ideas for those factions, all close allies of the up and coming Scaletta crime family.
The Cuban mob led by Alma Diaz. Vito goes way back with Alma, and she does not hesitate to answer him and Lincoln's calls to save Joe's life and royally fuck both Leo Galante and the Vinci family.
Conti crime family, led by Enzo Conti. This Conti crime family formed sometime in late 1968, months after Lincoln helped Enzo flee New Bordeaux and drop off of Sal Marcano's radar. It turns out he fled north to Empire Bay and finally formed his own family, having more than enough years of experience in the underworld to handle the job. Lincoln's tight with him and manages to recruit him to Vito and Joe's cause.
The Yakuza, based out of Empire Bay's Japantown. Longtime sworn enemies of the Empire Bay Triads, with bad blood going back decades. They would greatly enjoy seeing Mr. Chu and his son's heads mounted on pikes, along with whacking everyone who's ever supported their organization. You don't know them well, and they're known to be very unpredictable and ruthless. Use these traits to your advantage when taking on the Commission of Empire Bay and their friends.
I should mention as expected, this entire 1973 section where you play as Vito is much shorter than Mafia III. Vito's takeover is shown much more quickly over time than Lincoln's, and there's time skips during it, to keep it short and sweet, and to show onscreen only what's important. There is also no option for your underbosses to betray you, as to reduce confusion and keep the story consistently the same each playthrough, like the first two Mafia games.
However, unlike Mafia III, after all of these tasks are completed and every single assassination target on Vito’s kill list is dealt with, the game does not end. In fact, it's not even anywhere near close to being over yet. Vito's 1973 section was merely the beginning act. It was really a lead up to an entirely new Mafia story, centering around a newcomer to the American mob. Fast forward two years following Vito’s rampage that led to him taking over Empire Bay and the Commission, in the year 1975 him and Joe now rule Empire Bay, with Vito as the Don of the Scaletta Crime Family, and Joe working as his loyal underboss. You play the rest of the game as a young up and coming soldato named Louis in his 20’s, who’s a rising star in Vito’s organization. Do right by Mr. Scaletta and Mr. Barbaro, understand kid?
My basic idea for the character and his backstory is that he's a young Italian-Canadian mobster from Toronto, Ontario, or whatever Mafia's equivalent of it could be called. Let's call him Louis DeSimone. His family hails from Tuscany in Italy and moved to Toronto, Ontario in 1939, shortly after World War II broke out in Europe. Louis DeSimone was born in July 1952 in Toronto, and was raised in Toronto's Little Italy. Being northern Italian and hailing from Tuscany, Louis has blond hair and green eyes, making him visually very distinct from past series protagonists, who were all dark haired brunets with brown eyes. Louis fled south to Empire Bay when the feds started cracking down on his old family and put his boss in prison, and he ended up finding a new home with the Scaletta crime family. The first few missions playing as Louis DeSimone involve shooting your away out of an arrest by a Toronto Police Service SWAT team in Toronto in December 1974, seeing the rest of the members of your old crime family either get arrested or shot in front of you as you make your escape. You spend the next two missions fleeing Ontario through Quebec and upstate New York, before finally arriving in Empire Bay in early 1975, late January to be exact. Winter is in full force with snow everywhere, Louis' arrival to Empire Bay for the first time in his life mirroring Vito's return to Empire Bay in 1945 30 years earlier, except under far different much more dire circumstances. Louis' older brother and his father, both capos in his old crime family in Toronto, are shown to be arrested by the TPS SWAT team in his first mission, the same one that attempted to gun him down when he resisted arrested. Louis knows someone had to have ratted out his old crime family, and he wants to find out who someday. The thing is though, he doesn't just want to kill them. He wants to get out of them why they did it before he kills them. More than anything else, he just wants to find out why his crime family was betrayed and served up to the feds on a silver platter, having most of his biological family sent to prison in the process. He’s out to uncover the mystery of why his family fell apart, and he’s more than willing to help people like Don Vito Scaletta and his underboss Joe Barbaro to eventually get the answers he seeks. In the end, he’s not even after revenge primarily, more than that, he wants answers and information regarding the fare of his old crime family, and wants to know why his family fell apart. I came up with the idea for this character because I figured that playing as a fugitive from the law made sense for the mob life, and I'm surprised we haven't had a fugitive protagonist in the Mafia series yet.
In the 1975 chapters while playing as Louis, the Watergate scandal, President Richard Nixon’s resignation, and the official end to the Vietnam War are all discussed on the in-game radio during news segments. In the last 1979 chapter, the beginning of the Soviet-Afghan War is also the subject of a news segment on the radio.
The story eventually transitions into the 1980's as years pass, with the scenery, cars, and music changing accordingly, and historical events of the time discussed in the game. In the 1989 section of the game, the murder of the infamous former Sinclair Parish Sheriff Walter “Slim” Beaumont is mentioned on the in-game radio, as just over 21 years ago Slim and his corruption ring were the top headline of national news. the time the game ends, it's 1992, and significant historical events from the past few years at the time that are covered on the radio in-game include anything from the fall of the Berlin Wall, the Gulf War, the collapse of the Soviet Union, to the 1992 L.A. riots. The rise of the internet and home computers are briefly touched upon during news segments on the in-game radio during the early 1990's section of the story, but not greatly delved into given their relative infancy in that time period. During this entire 1975-1992 stretch of the story, Vito is no longer playable, and Don Scaletta takes a backseat in the story as a main supporting character, similar to Don Salieri throughout Mafia: Definitive Edition. You now play as the Italian-Canadian Scaletta family soldato Louis DeSimone, who is later promoted to being a capo in 1985. At the end of the game in 1992, Louis is promoted to Consigliere of the Scaletta crime family, and it’s revealed in the epilogue that he became the don of the family in 2006 at the age of 54, and his now released from prison older brother serving as his underboss, and and Enzo Conti’s grandson Giovanni Conti serving as consigliere, taking over from Louis’ previous position which before that belonged to his father and Enzo’s only son, Lorenzo Conti from 1973-1992. It is worth noting that unlike Don Salieri, Don Scaletta has much more integrity, and has more genuine loyalty for his men and his associates. If you've beaten Mafia 1 or Mafia: Definitive Edition, you'll know this is something Salieri lacked in the end. Over time, Louis also goes from having a strictly business relationship with Vito and Joe, to bonding with them and becoming a genuinely close friend and trusted member of the family, seeing Vito as something of a second father, and coming to see Joe as the fun uncle he never had. Another major character development theme is Louis DeSimone adapting and assimilating into Italian-American culture in his new home in the Northeastern US, it seeming like something new mixed with the familiar Italian-Canadian culture he was raised in back in Ontario just north of the border.
The game will include a number of hit music from the 70’s that played on the radio back then, such as Bobby Womack’s Across 110th Street and Tony Christie’s (Is This the Way to) Amarillo, The Grateful Dead's Casey Jones and at least a few songs by the then new American rock band Cheap Trick, as well as popular songs from the 1960’s people still listened to at the time, such as Sam the Sham and the PharaohsWooly Bully, King Crimson’s 21st Century Schizoid Man, Zager and Evans' In the Year 2525, The Zombies' Time of the Season, and Nancy Sinatra’s These Boots Are Made for Walkin'. When you progress through the game, especially after you switch to playing as Louis DeAngelo for the rest of the story, years change, and the music changes. Different songs start playing on the radio, such as Sylvester's You Make Me Feel (Mighty Real), Randy Crawford's Street Life, and The Village People's Y.M.C.A., Cheryl Lynn's Got to Be Real, Gloria Gaynor's I Will Survive, and the Bee Gees' Stayin' Alive start playing in the 1979 portion of the game. After you've completed the 1975 section of the game, Foghat's Slow Ride starts playing on the radio. Starting in the 1977 section of the game, Cheap Trick's I Want You to Want Me and Heart's Barracuda start playing on the radio. In the 1980's portion of the game, Thomas Dolby's songs Hyperactive! and She Blinded Me with Science, in addition to Night Ranger's Sister Christian also start playing on the radio. If Hangar 13 can afford the licenses, I also think a few Michael Jackson and Madonna songs should definitely be on the radio during the 1980's portion of the story, given the immense popularity and regular radio airtime those two had in that decade. If this ended up being possible, I imagine that Michael Jackson's Smooth Criminal, Beat It, Bad, and Billie Jean being on the radio in the 80's sections would be a must, Smooth Criminal especially because of how well it suits the series. Madonna's Lucky Star, Burning Up, Like a Virgin, and Borderline would also be perfect for the 80's portion of the game to me. Also mentioned by NPCs and civilians in the game are topical events of the time period, such as the release of the groundbreaking 1973 horror film The Exorcist at the end of Vito's playable portion of the game.
Other music of the 1980's segment when playing as Louis DeAngelo for the remainder of the game includes hits of the era such as Joe Jackson's Steppin' Out, The Buggles' Video Killed The Radio Star, Corey Hart's Sunglasses at Night, Laura Branigan's Self Control and Gloria, The Weather Girls' It's Raining Men, A-ha’s Take On Me, Men at Work's Down Under, Kim Wilde's Kids in America, The Gap Band's You Dropped a Bomb on Me, Culture Club’s Karma Chameleon, Michael Sembello’s Maniac, Twisted Sister's I Wanna Rock and We're Not Gonna Take It, Bon Jovi's Wanted Dead or Alive and Bad Medicine, Soft Cell’s Tainted Love, Robert Palmer’s Simply Irresistible, Rick Astley’s Together Forever, Whenever You Need Somebody, and Never Gonna Give You Up, Cutting Crew’s [I Just] Died In Your Arms, Loverboy's Working for the Weekend, Dead or Alive's You Spin Me Round (Like a Record) and That's the Way (I Like It), Tiffany’s I Think We’re Alone Now, Daryl Hall & John Oates' Maneater, Aneka's Japanese Boy, Mötley Crüe's Dr. Feelgood, Girls, Girls, Girls and Kickstart My Heart, Billy Joel's We Didn't Start the Fire, Huey Lewis And The News' Hip To Be Square, Bill Medley's (I've Had) The Time of My Life, The Police's Every Breath You Take, Whodini's Magic's Wand, Guns ‘N RosesWelcome to the Jungle and Paradise City, Tears For Fears' Everybody Wants To Rule The World, Rockwell's Somebody's Watching Me, Regina's Baby Love, Nena's 99 Red Balloons, Earth, Wind, and Fire's Let's Groove and September, Billy Idol's Eyes Without a Face and White Wedding, Rick JamesGive It To Me Baby, Olivia Newton-John’s Physical, The S.O.S. Band’s Take Your Time (Do It Right), Kenny LogginsHighway to the Danger Zone, Wham!’s Everything She Wants, George Michael's Careless Whisper, Toto's Hold the Line and Africa, Blondie's Heart of Glass and Atomic, and Mai Tai's History.
**Note that not every single year and moment of the 17 year 1975-1992 section playing as Louis DeAngelo is playable or chronicled. My idea is it would be handled similarly to how the time skips in Mafia 1/Mafia: Definitive Edition were handled. Time skips of two or more years, or in this case, even longer such as 4 years sometimes, the game skipping from 1979 to 1983. This is to keep the game and story length ideal, and not risk it getting boring or repetitive, or going on for too long. Repetition was a big problem in Mafia III even if I still thought it was a superb game, so I think it'd be best to learn from that for the next big entry. The games story will skip ahead and show onscreen only what's significant, similar to the first Mafia game and it's remake, as well as certain aspects of Mafia II. Louis starts his section as a 22 year old fugitive soldato who got picked up by another crew south of the Canadian border, and in the epilogue of the game in 1992, is promoted to the consigliere of the Scaletta crime family at the age of 40, being set to take over the family once Vito and Joe become too old to run the day to day on a regular basis. Louis DeSimone is promoted to don of the Scaletta crime family following Vito and Joe being officially retired as of 2006. They’re both still involved and paid huge amounts of money by Louis out of respect, but keep a much lower profile by then since they have handpicked successors and aren’t worried about where the business is going.
The years chronicled in the main gameplay segments are as follows:
1973
1975
1977
1979
1983
1985
1987
1988
1989
1990
1991
1992
Much more of the rural areas and countryside outside of Empire Bay are included than what was available in Mafia II. The way rural environments are handled for this hypothetical Mafia IV is akin to how Mafia: Definitive Edition and Mafia III handled their rural environments outside the main cities, except much larger in scale, given the increased power of the current new consoles such as the PS5 and Xbox Series X. This region is based off of upstate New York and the surrounding areas across multiple states in the Northeastern US, and includes forests, fields, mountains, rivers, lakes, beaches, and small towns. Also included are other cities and towns, based off of other large cities in New York like Syracuse, Buffalo, and Rochester, where other story missions, business activities, and side missions take place, along with smaller notable places like Ithaca, Binghamton, and Utica. The entire states of New Jersey, Massachusetts, Rhode Island, Vermont, New Hampshire, Maine, Delaware, Maryland, and Ohio are also included, including places based off of all of their major cities and most of their notable towns in between. Large portions of Pennsylvania are included as well, including Philadelphia, Pittsburgh, and Scranton. All of the province of Nova Scotia including the city of Halifax, and Large portions of the eastern half of the Canadian province of Ontario are included as well, including cities based off of Toronto, Ottawa, and Niagara Falls. There's even a small portion of Quebec included, including Montreal and the surrounding countryside of the province outside that city, including a few small towns in southern Quebec. The player must pass a quick border patrol check when crossing the US-Canada border in a car or other ground vehicle.
Wildlife is present in the game, mostly to add to the background, scenery, and immersion in rural environments on the map. These are all animals native to the Northeastern US, ranging from white tailed deer, coyotes, bobcats, Canada lynxes, rabbits, hares, groundhogs, gophers, beavers, raccoons, opossums, bats, chipmunks, red and gray squirrels, mice, and rats to more formidable and potentially dangerous animals that may sometimes attack the player, such as grey wolves, black bears, mountain lions, and moose. These last four animals are known to spawn in the mountainous regions, especially in New York, Ohio, Vermont, Massachusetts, and Ontario, including the rural regions based off of the Catskills and the Adirondack mountains. Dogs are present in the cities, towns, and settlements where humans live and keep them as pets, being walked and sometimes found in people's yards. Some are used as guard dogs by enemies and are aggressive towards the player on sight. Domestic cats are also present in the background of residential areas, and both Louis and Vito own them as pets throughout the game in their safe houses, as well as other onscreen characters we see the homes of throughout the game.
Aircraft make their first usable appearance in the Mafia series too, from airplanes to helicopters. Vito cannot use planes or helicopters in his playable 1973 portion of the game, as he does not know how to pilot, being a paratrooper in World War II who never actually flew any of the planes himself. Aircraft are unlocked to use when Louis DeSimone gets his pilot’s certificate offscreen in 1977, and at the end of a chapter set that year, Louis has to fly Vito in a helicopter to a penthouse in Downtown Empire Bay acting as a family safe house, equipped with a helipad. Louis frequently serves as a personal driver and pilot for both Vito and Joe afterwards, having done a lot in his time serving the family to earn their trust and respect.
Melee weapons also make a return from Mafia: Definitive Edition, with even more variety this time. In their respective sections of the game, Vito and Louis may use anything from baseball bats, pipes, shovels, brass knuckles, golf clubs, police batons, switchblades, kitchen knives, bowie knives, ice picks, 2x4s, claw hammers, crowbars, tire irons, chain links, machetes, meat cleavers, pickaxes, hatchets, sledgehammers, to fire axes. This amount of melee weapons is so no matter what environment the player finds themselves in during a mission or any other game activity, there is usually a weapon of some sort nearby. If the player has obtained piano wire, you may also strangle an enemy to death with it from behind as a stealth kill, this being a classic assassination method infamous for being used by the Italian Mafia. Rope can also be found and used for similar strangulation stealth kills, appearing in the gameplay environments where piano wire can’t be found. There is a wide variety of new guns and explosives to use in this concept for Mafia IV, going with the new weapons of the time the game takes place that criminals quickly got their hands on. This includes the SPAS-12 combat shotgun, the Beretta 92 pistol, the AK-74 assault rifle, the mini uzi, the MAC-10 submachine gun, both suppressed and unsuppressed variants, the Beretta 92 pistol, the Taurus raging bull revolver, Glock handguns, the TEC-9 machine pistol, illegally modified to be full auto, the Ruger Mini-14 full auto variant, and even Vietnam war era flamethrowers, which I think is only natural given that as of Mafia III, we already have RPGs and grenade launchers. Late in the game from the 1989 section and onwards, the Benelli M3 combat shotgun becomes available. The Milkor MGL grenade launcher becomes available beginning in the 1983 portion of the game. Attached grenade launchers are also available for the AK-47, AK-74, and M16 assault rifles. More advanced rocket launchers of the 1970’s and 1980’s are naturally included as well.
Free ride makes a return in Mafia IV, with the player having the options to change the weather, time period, and an option to play as Louis, Vito, Joe, Lincoln, or John Donovan. Naturally, a multitude of new free ride missions are available as well.
I previously posted a much earlier and less detailed draft of this on the old Mafia3 subreddit 3 years ago back in 2017 as an idea for a hypothetical Mafia 3 expansion where you play as Vito, but have since updated and revamped it to a possible Mafia IV plot, and fixed any plot holes I noticed and made it much more fleshed out and in depth, and focus on more than just Vito in the end. You may view my original here if you so desire, to compare. https://www.reddit.com/Mafia3/comments/6sldhp/spoiler_mafia_iii_vito_dlc_basic_plot_idea/
Feel free to give me constructive criticism on this, as I encourage this discourse and believe it is integral to growing and improving, to build upon or improve these ideas I've come up with, or say whether or not you think something like this should happen in the future. Thank you for reading!
submitted by RichterTheRatman to MafiaTheGame [link] [comments]

Interview on magic with magician Steve Brooks

Here are some excerpts from an interesting interview with magician Steve Brooks. Steve has a lot of valuable insights about magic to share, based on his own experience and involvement in this performing art. He's even in the process of writing a couple of books about magic theory, which is in itself a testimony to his ability to be a creative thinker.
When did you first get interested in magic, and what got you started?
I’ve been studying and performing magic since I was about nine years old or so. I saw a magician on television doing something and asked my mother, "How did he do that?" She said, "He’s a magician. I don’t know." That kind of piqued my interest.
When I was maybe nine or ten, my grandmother took me to see Harry Blackstone Jr., to see a show somewhere in Los Angeles. And Harry did all the stuff he was doing, like the big Buzz Saw Illusion and the Floating Light Bulb, and birds, and more. All this was more than a little nine or ten year old could take at the time, and I just had to know how this stuff works. I wasn’t content thinking, "Well, he’s a magician and it’s secret and you can’t know."
So when the show was over I broke away from my grandmother’s hand in the crowd and decided I would go back stage so I could see how this stuff worked - because if he could do it, maybe so could I. So I crawled under the curtain and got backstage and I was touching and checking out the Buzz Saw Illusion. And I hear this really deep voice, "Can I help you young man?" And I turned around, and it was Harry Blackstone Jr. - who stood like a mountain to a little boy! I was totally scared, because I knew I wasn’t supposed to be back there.
And he kind of knelt down on one knee and he pulled a little red ball (in hindsight I’m sure it was a billiard ball). He just threw it up in the air and it vanished, and he said, "When you can do that, come back and see me and I’ll show you how to do the good stuff." Then he took me by my hand and helped me find my grandmother.
How did you continue to learn magic after first meeting Harry Blackstone Jr?
After I first saw Harry Blackstone in person, a couple of years later or so, I saw a magician on television, Marshall Brodien who was selling his TV magic cards and TV miracle cards and TV mystery cards. And I saved up my pennies and I went to my local Thrifty drug store and I purchased those.
When you got those decks, inside with the instructions would be a little folded catalog, and you could buy more magic tricks by mail. Back then, I didn’t know there was such a thing as a magic shop. So I started ordering tricks, e.g. Fun Incorporated items under the Royal Magic brand. You know, classics like the Ball and Vase, Drawer Box, Crazy Cube, Pentro Penny, etc. As the years went by, I would continue to save up my money and buy even more magic tricks, books, etc.
I also had a neighbor who was in the Boy Scouts and I would borrow his Boys Life magazines and look in the back and they’d have all these ads for magic shops. So I’d send off my quarters or dimes off and get all their catalogs, and look through all the amazing things I might get. So I grew up doing magic.
Did you ever meet Harry Blackstone Jr again?
Around 40 years later, probably in the early 2000s or the late 1990s. Harry Blackstone was doing a show here in Northern California, and I saw him do his show at Chico State University. After the show he and Gay Blackstone came out, selling little magic sets for kids. I was prepared this time, because I had brought a billiard ball and I told Harry the story. I threw the ball up in the air and vanished it, and he started crying. It was a very emotional moment. He had tears coming down his eyes and he says, "I’ll be right back." And he disappears.
He comes back and he brought me a bunch of stuff, including this huge photograph which I still have. I said, "Because you were kind to a little boy who was someplace he shouldn’t have been, that turned out to be pretty much what I’ve done all my life." So it kind of came full circle, I guess.
What should be the goal of a performing magician?
What we’re really here for as magicians is to create that wonder, so that people can say: "For five minutes I can forget about my pain. Maybe I’m losing my house, or my daughter’s pregnant, or I’m going through a divorce, or my father just passed away. But for five lousy minutes, I don’t have to think about that stuff." For a short time I don’t have to think about all the drama and all the craziness. Right now with the coronavirus and everybody panicking and dying, people need laughter, entertainment, and magicians. They need something positive in their lives.
And this is why if you go back and look at the late 1920s and 30s and 40s when you had the Depression and Prohibition and a war going on, Vaudeville was so popular. This is why we needed the Marx brothers and Abbott and Costello and Laurel and Hardy, and we needed the Slapstick and we made fun of things. Back when folks understood what humor was – you know, a joke? A story with a humorous climax. Back before everyone became afraid they might offend someone.
Magicians take you away from pain and make up something wonderful. This is something that we need to keep in mind. Why are you doing magic? Are you trying to impress yourself or are you doing it for your audience? And are they just spectators or are they participants in the moment?
I remember a conversation with Eugene Burger, and I asked him, "Eugene, when you go to perform, whether it’s for one person, two people, a room full or a whole auditorium, whether it’s magicians or it’s lay people, what is your number one goal?" And he looked at me without blinking an eye and said, "To fool them." And I said, "Really?" And he looked at me and said, "Why, what is it you do?" And I said, "To entertain them." If I fool them, that’s great. That’s icing on the cake. But honestly, I’ll take a pie in the face if it makes somebody laugh, if it makes them giggle, if it makes them just have fun.
How should this impact how we approach our audience when performing magic?
I’m actually writing a couple books on magic theory. We need to look at whatever we do - and especially magic - and concentrate on making them have fun.
If your audience likes you, they’re going to stop being confrontational. Every magician I know, at some point during their career or in doing magic, has had this experience: The audience has folded arms and is rolling their eyes backward, saying, "Okay, Mr. Magic Man, fool me, do your trick." You have to turn that moment around because you can’t sit there and fight your audience. And as long as they are there to fight you and confront you, there’s a problem.
We all build this little wall around us, and we don’t allow people into our personal space. In order to connect with your audience, you can’t bust through their wall. Instead you have to let them open the door for you. And once they open the door and allow you into that personal space, now you have an opportunity. Now you can tell a stupid joke and they’re still going to laugh because they like you. And if they like you, they’re having fun and they’re enjoying the moment rather than trying to deconstruct the moment.
This is all about how we approach them. I don’t think you have to be the greatest magician in the world to have your audience walk away thinking "That person was awesome!" If they had a good time and they enjoyed themselves, they’ll remember you.
How important is sleight of hand compared with entertaining?
I know guys that are some of the best "mechanics", you might call them, with cards and such in the world. But some of those guys couldn’t entertain themselves out of a wet paper sack. They can do all these great moves, but when they get in front of an audience, they freeze, or they’re boring. You’d rather watch grass grow than to watch them perform.
For example, if you’re in front of some people and you throw a ball up in the air and it vanishes, they don’t know how you did it. And whether you did it by fantastic misdirection and sleight of hand or whether you use some gizmo is irrelevant to them because all the audience saw was the ball vanish. And that’s what’s important, that moment: the ball vanished.
You have a couple of different schools of thought on this. Some magicians say, "If it’s not done with sleight of hand, then you’re not really a magician." Others say, "If you can use a gaff card and make the trick work, that’s what I’m going to do." It’s like comparing Vernon and Larry Jennings, and how they would sit together at the Magic Castle and somebody would come up with a problem to solve. There are different ways of achieving something, and which one you choose doesn’t matter. So find the things that work for you. Not everybody has great dexterity. That’s okay.
Is it essential to be a good performer in order to be involved in magic?
Not everybody in magic needs to be a performer. There can be people that just collect props, or they collect posters, or books or whatever they collect. Or they are historians.
Just because you don’t go out and perform for audiences doesn’t mean anything. You still can be in magic. You can still hang out with your magic buddies. You can still enjoy everything that is magic. You don’t have to necessarily be a professional magician.
How important is hard work in order to be successful in magic?
There are seminars about how to get rid of a bad habit, or how to create a good habit. Let’s say I want to create a habit like getting more work done in my office. I’m going to condition myself to go to work one hour earlier every day so that I can get more work done. If you do that, after about a month or so, you’ll just keep going in an hour earlier.
Or if you want to spend time writing a book, but your life is a mess. You start off by saying, "I’m going to start at least once a week, on Tuesdays. Every Tuesday I’m going to devote two hours to writing my book." At first it will be tough. You may not even make it every Tuesday. But if you keep doing it, after a couple of months, you will do it and you might even spend more than two hours. In fact, it’ll get to the point where you don’t feel right unless you do sit down and write something on your book.
You can apply that to magic. I want to learn a new trick but it’s really hard, and it’s got a lot of difficult moves. So you start practicing and you put yourself in a habit of practicing.
What can we learn about hard work from performers who have been successful in magic?
People that make it in business, or people who make it in magic - whether it’s Penn and Teller, David Copperfield, Siegfried and Roy, David Blaine, Criss Angel, Mac King, any of them - they didn’t get there because they didn’t work at it.
Somebody could say, "Well, they got lucky." Did they now? Maybe the harder the work you do, the luckier you might get, and you place yourself into situations to have the opportunity to be lucky and meet somebody. But you don’t do it by sitting playing video games on Xbox or reading BS on Facebook You do it by actually going out, and because you give something else up.
So you say: "So I want to be the next Criss Angel." So what are you willing to give up? What does Criss give up? I’ll tell you what he gives up. For years he gave up hanging out with all his buddies. He gave up chasing girls everywhere, and going to the parties. He gave up tons of stuff. Why? Because he was too busy trying to be successful.
You need to ask yourself: "How am I going to learn this? How am I going to get into this position? How am I going to meet the right people that will open doors for me to get over here?" I’m not going to do it sitting at home. So you take chances. You invest money that you might lose. You invest time that you may not get back and you try things and you fail at them and then you say to yourself, well that was a mistake, so I’m going to do it different next time, but I’m not going to give up.
Does this change once you achieve a successful career in magic?
You can say "Somebody in Vegas that makes $20 million a year has got it made." Really? So are you willing to do what they do? That $20 million contract is also wrapped in golden chains. Because it means I can’t go anywhere. I’ve got to do two shows at night, whether I feel like it or not.
And I have got to go and hang upside down off the stage whether I feel like it or not, and get in that tank of water and do this trick again and again in front of my audience and smile and be happy whether I feel happy or not. Maybe I just got in a fight with my mom or my brother or whatever, but I still have to be there. It’s seven o’clock, and I’ve got to do my show. I’ve got all this money, but I don’t have any time to really enjoy it. Because most of my time is at my showroom or at the casino I work at.
And who are really my friends? The people that just want to hang out with me because I’m famous? Do I have real friends, somebody that I can talk to and they’ll just tell me the truth because they don’t want anything from me?
Why is magic so much harder in real life than when a famous magician does it on TV?
I’ve seen this on the Magic Café. Some person will attempt to do a trick, and say: "I saw David Blaine do this great trick, but I tried to do it, and this homeless guy threw a beer bottle at me."
When somebody like David Blaine or Criss Angel or anybody else is going to do magic on the street, they have a bunch of advantages you don’t have. They’ve got a crew of camera people and grip holders and light people and sound people with them and they walk up and they get to know the guy. They find a guy that is receptive to this. So now we’re going to run the cameras and I’m going to do four or five tricks. And finally we’ll do the trick that we want to show on TV. But by the time we edit the episodes, we don’t have time to show you us getting to know him. We just walk up, do the trick and it’s done. That’s the way it works.
In real life you can’t always do that. It’s tough. You watch videos of how to learn magic and then it looks great on a video. Someone like Michael Ammar or somebody else who knows what he’s doing, and everything just works great. But when you do it, that lady grabbed the deck out of my hand, or that kid ran off with my scotch and soda coins. Yep, that’s the real world.
How important is it to get experience when performing magic?
That’s the thing that’s missing from these videos. It’s not that the videos aren’t good. It’s not that the books are not good. They are good. But they don’t teach you the experience.
Say somebody wants to be a doctor. So they go to medical school for eight or nine or 10 years or whatever, and they come out and they know all the technical stuff. They know all about chemistry and how the body works and what these tools do. But when they start working with real people things don’t always happen the way the book says it might happen. So experience, experience.
I worked restaurants for years, and behind bars alongside bartenders. Some of the toughest magic to do is working beyond a bar because why? Because you’ve got alcohol involved. Alcohol plus humans often equals disaster. People will do things when they’re drunk that they wouldn’t do otherwise. And they’re not paying attention all the time.
So books can get into how to do the moves, and tell you how you might want to dress. But they can’t give you experience. You’re going to have to go up there and fail. You need to fail. You need to get busted a few times. And any magician who says "I’ve never been busted" I say: "bs. Yes, you have. Quit lying. Yes you have."
So learn from that and always be a step ahead of your audience. Always have an out in the back of your mind and say "What happens if this fails on me?" You must be able to adapt. Or do you just say "Oh sorry, it didn’t work." That’s really not a good out. You need to be able to take a bad situation and make it into a good situation.
What has experience taught you about dealing with hecklers?
It teaches you how to deal with a rowdy spectator. For many years it was said that there’s no bad audiences, only bad magicians. I call bs on that. There could absolutely be a bad audience. You could like do a show thousands of times and it’s awesome. But then get an audience and it’s just a train wreck. You can have unruly spectators and people who basically aren’t there to have a good time.
You’ve got to understand another thing about magic: some people don’t like it. It’s a psychological thing. If they’re sitting in a seat watching a magic show, somewhere in the back of their mind, they feel that if they get amazed and fooled by this, they must be an idiot, and everyone’s going to laugh at them. It’s almost as if they think the rest of the theater is too smart for this and they would be the only ones getting fooled by it. So they have to be the heckler, the rowdy guy, or the person who knows everything.
When I was younger and did kids’ shows, I learned a couple of little tricks for dealing with kids. Kids can really be a problem. I would set up all my stuff and stand by the doorway and watch the kids for the first two or three rows. Sure enough, there’d always be some kid who is slugging other kids in the arm and pulling people’s hair. That kid’s going to be my problem, so I’m going to deal with that right now.
So you walk up and say: "What’s your name? Come here." And you take him out in the hall and say "Listen, I’m going to be doing this show and I got a couple of tricks which I’m going to need your help. Can you keep a secret?" And you get the kid involved somehow. You make him feel special. You make him feel wanted because a bully at school is a bully at school because he’s being bullied at home where he feels like he has no power. So give him some power in your show and guess what? He’s not slugging kids in the arm, shouting things at the magician, or grabbing things, because he’s part of the show now. So it’s a pre-emptive strike.
What insights about magic have you gained from your passion for science fiction?
I like things like Star Trek and Star Wars and BattleStar Galactica, Stargate SG-1. You could make a movie and put billions of dollars into it and have the greatest special effects. But if it doesn’t have good characters that you care about, it’s not a good story. A series like the Lord of the Rings by Tolkien is good because it has good characters. Similarly Star Trek has always been good - not because of the cool space ships or the battles – but because of the relationship of the characters, and their ethics and ideas of morality. That’s what creates good stories.
That also applies to magic. Magic is more than just making something appear or disappear and standing up there saying, "See how wonderful I am. Aren’t you impressed?" Good magic is about how you can touch your audience on an emotional level.
That’s why I love close-up magic. Most people have never experienced magic in person. They see it on television and they might be impressed with it, but they’re thinking in the back of their heads, "Those people were in on it", or "It was a camera trick." But when you borrow somebody’s finger ring that their mother gave them as a gift and you do something wonderful with it, there’s this emotional connection because, "Hey, that’s my ring," or "That ring belonged to my grandmother. That’s not a camera trick, that was real. I saw it."
Conclusion
I hope you enjoyed hearing from Steve Brooks and reading his insights and observations as much as I did. He certainly has some real wisdom to share. There's a wealth of knowledge we can gain from interacting with fellow hobbyists, whether they be playing card collectors or magicians. So thank you Steve for doing this interview and for sharing your perspectives on magic!
Author's note: I first published this article at PlayingCardDecks here.
submitted by EndersGame_Reviewer to Magic [link] [comments]

Gamestop counterfeit shares saga (Cont.)

Gamestop counterfeit shares saga (Cont.)
This is blowing up... we exposed the whole system on the mainstream! This strategy using counterfeit shares via an intentional "Fail to Deliver" scheme is exactly what they used in 2008 to bury Fannie Mae and Freddie Mac that has all been official recorded by the SEC... THEY CAUSED THE FINANCIAL MELTDOWN IN 2008 AND THEN BAILED THEMSELVES OUT.. Who went to prison? What would happen to you if you got caught pumping counterfeit $100 bills into the system??
Link to the full report here:
https://www.sec.gov/comments/s7-08-09/s70809-407a.pdf
The market makers like JP Morgan, Goldman Sachs, etc.
Rule #1 The Casino Always Wins. The game is rigged.
Hedge funds wanted to short and they have to borrow stocks to do so. The hedge funds get those shares from somewhere. Where? The brokerages and the market makers such as Goldman Sachs. It should be the responsibility of the brokerages and market makes to not let hedge funds get 140% short. But they did, and I believe on purpose. Since the public cannot be 140% long, except via options, who was effectively long the other 40% of the shares? The brokerages and the market makers with shares that do not actually exist. To get even more shares for themselves, they restricted trading. So while these Redditt traders did well, the market makers also gained immensely on the meteoric rise. The more the merrier. They screwed the hedge funds big time and purposely so. A side note is when the shorts are all squeezed out the market makers are the only ones who are short. When that happens, the bids plunge and the market makers cover lower.
The market makers benefit on the meteoric rise. They will be the big winners in the collapse that's about to happen.
For starters, you would need a margin account at a brokerage firm to short a stock. You would then have to fund this account with a certain amount of margin. The standard margin requirement is 150%, which means that you have to come up with 50% of the proceeds that would accrue to you from shorting a stock. So if you want to short sell 100 shares of a stock trading at $10, you have to put in $500 as margin in your account.
Let’s say you have opened a margin account and are now looking for a suitable short-selling candidate. You decide that Gamestop is poised for a substantial decline, and decide to short 100 shares at $50 per share.
Here is how the short sale process works:
You place the short sale order through your online brokerage account or financial advisor. Note that you have to declare the short sale as such, since an undeclared short sale amounts to a violation of securities laws.
Your broker will attempt to borrow the shares from a number of sources, including the brokerage's inventory, from the margin accounts of one of its clients or from another broker-dealer. The SEC requires a broker-dealer to have reasonable grounds to believe that the security can be borrowed (so that it can be delivered to the buyer on the date that delivery is due) before effecting a short sale in any security; this is known as the “locate” requirement.
Once the shares have been borrowed or “located” by the broker-dealer, they will be sold in the market and the proceeds deposited in your margin account.
Your margin account now has $7,500 in it; $5,000 from the short sale of 100 shares of Gamestop at $50, plus $2,500 (50% of $5,000) as your margin deposit.
Let’s say that after a month, Gamestop is trading at $10. You therefore buy back the 100 Gamestop shares that were sold short at $10, for an outlay of $1,000. Your gross profit (ignoring costs and commissions for simplicity) is therefore $4,000 ($5,000 - $1,000).
On the other hand, suppose Gamestop does not decline as you expected and a reddit forum catches the short sellers and rallies massive buys and Gamestop instead surges to $300 a share. Your loss in this case is $25,000 ($5,000 - $30,000) because you had to buy back the 100 shares of shorted stock to deliver to your broker.
A short sale can be regarded as the mirror image of "going long," or buying a stock. In the above example, the other side of your short sale transaction would have been taken by a buyer of Gamestop. Your short position of 100 shares in the company is offset by the buyer’s long position of 100 shares. The stock buyer, of course, has a risk-reward payoff that is the polar opposite of the short seller’s payoff. In the first scenario, while the short seller has a profit of $4,000 from a decline in the stock, the stock buyer has a loss of the same amount. In the second scenario where the stock advances, the short seller has a loss of $25,000, which is equal to the gain recorded by the buyer.
In this real case it appears many shares failed to deliver and were still used creating a pool of about 100 million stocks being used when only 71 million actually officially exist.
IMAGINE IF WE DID THIS TO AN ASSET LIKE A PRECIOUS METAL!
submitted by kcberv to wallstreetbetsHIGH [link] [comments]

u/rainforest11 Taught me how to read. (Wall of text crits you for 9999)

WSB's exceptional group of apes whom write and post DD has taught me how due diligence should really be done. To be able to take data and apply it to the situation. To look at multiple factors and sources of truth & data. To see what's hidden. To read between the lines, so-to-speak.
And thank's to u/rainforest11's post about using "Naked Shorts," I started thinking that I need to reread the SEC's entire post.
Maybe I missed something.

So I donned my WSB-DD-fucking-ABC hat and got to work breaking down just exactly what the Chairman said...

Summary of the public statement by SEC Chairman

The demise of IndyMac, coming on the heels of Bear Stearns' desperate sale to JPMorgan Chase, is a sure sign of the fragility of today's markets. What's needed now, more than ever, is reliable information for investors and confidence that trading can be conducted without the illegal influence of manipulation.
Listen up other 1%-ers, we found a possible new area of the market to exploit. We need to get the nerds to look at this shit and see if there's an easier way we can continue siphoning money from these dumb apes without their interference.

Because financial institutions depend on confidence, they are uniquely vulnerable in the current climate. A "run on the bank" can take hold quickly, and can be fatal. But stampedes are not always rational.
Because we need to keep people thinking that this ISN'T a casino where the deck is stacked, their interference can really fuck up the works. And because people get REALLY upset when they find out we're taking their money, it could be a problem.

When an irrational panic is fueled by a sense of urgency, false rumors that must be acted on immediately and the fear that everyone else may get out first, market integrity is threatened. It is the job of market cops to provide a measure of confidence that financial information about public companies is accurate and reliable — and when it is not, to punish those responsible.
When people get mad and start making a fuss, it affects our bottom line. We need to ensure it's difficult for them to access data, so they won't know specifically what we're doing. If we find out some WSB retard discovered what we're doing and how we're doing it, someone is getting fired.

Who profits from intentionally false information in the marketplace? Those who are in on the scam and positioned to benefit from the predictable response of others who believe the fraudulent information to be true.
There's an opportunity to get PAID. Are you gonna let it pass by? If we seize this opportunity, we can't lose! We'll control all the data!

The classic "pump and dump" scheme, in which a stock is inflated through false information and then dumped on unsuspecting investors when the perpetrators flee, is one example of how this works. "Distort and short" is the same thing in reverse.
Ok, now I'm talking to the nerds. You're gonna need to program our algos. We already know how to steal by driving the price up. These new algos will do the same thing, but by driving it down. Fucking unreal, right? Now shut up and let me explain how this will work...

Naked short selling can turbocharge these "distort and short" schemes. In a naked short, the usual process of short selling is circumvented, because the seller doesn't actually borrow the stock and simply fails to deliver it. For this reason, naked shorting can occur even when actual shares aren't available in the market. It allows manipulators to force prices down without regard to supply and demand.
Self explanatory.

Next week, the SEC will implement an emergency order designed to prevent naked short selling in the financial firms that the Federal Reserve Board has designated as eligible for access to its liquidity facilities.
We need to look like we're concerned and that it affects the 1% too, so we're going to, "act." The best part is that we'll carve out a spot for us, and increase our "bargaining" position.

Because these are large firms with substantial public float, honest short sellers can readily locate shares to make good on their short positions. Continued legitimate short selling in these issues will act, as it is supposed to, as a way for market participants to invest in the downside and to hedge other positions.
Because we're NOT going to disclose real-time data, they'll never know if we're short on available shares. They'll assume there's availability. We can keep it up and do it for every stock, forever.

At the same time, eliminating the prospect of naked short selling will help assure investors that it is safe for them to participate, and that the current declining market is not the product of unseen manipulators and "distort and short" artists.
If we report we're "taking a look" at this, people will THINK we are, and better yet, that this is just "normal market activity!"

Our emergency order is not a response to unbridled naked short selling in financial issues — so far, that has not occurred — but rather it is intended as a preventative step to help restore market confidence at a time when it is sorely needed.
The 1% isn't concerned that our assets are at risk, but we need to reassure these idiots to continue to give their hard earned money to us.

Many people think naked short selling is already illegal, but that isn't true. Shares are normally delivered to the buyers within three days of the trade. But in most stocks, including those covered by our emergency order, that three-day period can be extended indefinitely.
It's not illegal until we say it is. As long as you keep this shit secret, we can do this forever.

Even without these extensions, and even when a short seller locates shares that can be borrowed, there can be problems because the short seller is not currently required to actually borrow those shares until settlement.
And since WE can double dip, the books look legit.

As a result, securities lenders can tell multiple short sellers they can borrow the same shares of stock — a sure recipe for a failure to deliver. Once the commission's order takes effect, this possibility will no longer exist.
If we do this right, everyone at our table can get a taste. Once you agree to our terms, that is.

The SEC is committed to maintaining orderly securities markets. The abusive practice of naked short selling is far different from ordinary short selling, which is a healthy and necessary part of a free market.
This isn't some pipe dream. Abusing these idiot in this manner has never been done before, and it's like 10x more efficient. We'll be clearing so many zeros you'd think you were fucking lit.

Our agency's rules are highly supportive of short selling, which can help quickly transmit price signals in response to negative information or prospects for a company. Short selling helps prevent "irrational exuberance" and bubbles.
We REALLY want you to short the ever living shit out of these tards. We'll be able to control the position even if a group on reddit "conspires" against us.

But when someone fails to borrow and deliver the securities needed to make good on a short position, after failing even to determine that they can be borrowed, that is not contributing to an orderly market — it is undermining it. And in the context of a potential "distort and short" campaign aimed at an otherwise sound financial institution, this kind of manipulative activity can have drastic consequences.
But if for one moment you think the 1% will let you use this tactic against the ones we deem important, you're gravely mistaken. We'll let you and your friends go bankrupt LONG before assets come out of our pockets or risk exposure of our position.

It was famously — perhaps too famously — said that "markets will fluctuate." That is certainly true if they are well-functioning. As market referee, the SEC neither can nor should direct the market's fluctuations. Instead, our most basic role is to ensure a continued flow of liquidity to the markets from participants who are confident the game isn't rigged against them.
Everyone knows the market goes up, and down, and up again. It's the narrative we push. Keep it flowing our way and we're good. Just know, we can ensure the spotlight gets pointed where we want. No excuses.

Naked short selling can undermine the market's integrity. For the financial sector in this crisis, certainly, but as soon as possible for the entire market, this is one worry investors shouldn't have.
TLDR; This new loophole we found may let us make fucking BANK. And not just the HFs using this system, but the ENTIRE 1%. These idiots will never know!
submitted by superfluouse702 to u/superfluouse702 [link] [comments]

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submitted by TheMACSPicks to SportsReport [link] [comments]

Diamond Casino Heist Guide

Please, whenever possible, link this post to help out your fellow players.
This is best with 2 players, if possible, to maximize profits.
You'll need an Arcade, here's a list of all of them.
I prefer the Eight Bit Arcade because of its location and accessibility to the Garage, as well as the fact that it makes most preps spawn in the same locations for easier completion of preps.

Here's a list if guides that'll help with getting started with the Diamond Casino Heist:

Scoping Out

Scope Out Guide [Skip to 4:36]
All Access Points
All Points Of Interest / POI

Tip 1:

While doing Casino Heist preps, you can make Lester shut up and show the mission objective faster by giving one of your contacts (Mechanic, Assistant, hell even Brucie) a call, as long as you know the contact you call will pick up the phone and not just leave you ringing.

Tip 2:

[Make sure to call Simeon or Martin and request a job before you start a prep, as you cannot request a job while doing Casino Preps]
In some missions you are unable to call Lester and call the cops off of you. During these missions, you can get the cops off of you for free by calling Simeon or Martin and request a job. Once you get the job, join it.
AS SOON AS YOU JOIN THE JOB, LEAVE AS SOON AS POSSIBLE. If you don't quit, you run the risk of the Host starting the job and therefore cancelling the heist prep.
Once you leave the job, you'll be back in Freemode with no cops on you, and you'll still have your heist prep equipment.

Note:

There are two Access Points that are required for the way I run the heist, in Aggressive and The Big Con (Gruupe Sechs), being the sewer entrance on the right side wall in the first opening, and the tunnel entrance leading into the center of the track.

Scope out the Casino

Look for Artwork and Gold, as they are the best (unless Diamonds are available in the vault. In that case, Diamonds are the best)

Changing vault contents

If you've completed all three approaches (Silent & Sneaky, Aggressive & The Big Con), you'll have unlocked the ability to cancel the Casino Heist by calling Lester. You can use this to cancel the heist if you get Cash, or any Vault Content item you don't want.
If you find the Vault contents and get something you don't want, like Cash, you can call Lester while still in the Casino and cancel the heist. Go back to the Arcade and pay the 25k to start the heist again, and you should have a different item for your Vault Contents.
This will essentially allow you to get a second Vault Content item by trading 25k to start the heist a second time with about 8 minutes of finding and hacking / killing the Casino Security guy and going to the Casino.
If, once again, you get a Vault Content item you don't want, exit the arcade, call Lester & cancel the heist, enter your Arcade, rinse and repeat.

Personally, I cycle between Aggressive and The Big Con (Gruupe Sechs).

Now, because I prefer doing the heist through the Aggressive and The Big Con (Gruupe Sechs) approaches, I have little to no experience doing the Silent & Sneaky approach, and thus will be basing this post off of my personal experience in the other two approaches.
Note I'm not going to go into every single prep mission, mandatory or optional as that would take too much time for me. You can look up the rest of the preps on YouTube or Google. I'm only going over my preferred Gunman, Driver, Hacker, the preps that I prefer to do / prefer not to complete, and how I complete the heist.

Aggressive

Gunman: I prefer Patrick MacReary, 8%. I can't remember the other weapon available, but I know he allows you to choose an LMG with 100 round mags. I prefer to use the LMG. You can unlock by finding him in the back of a police van. Take the van to the objective area by following the yellow marker and you'll unlock him.
Driver: I prefer Karim Denz, 5%, which has decent vehicles. I prefer the Sentinel Classic.
Hacker: I prefer Paige Harris, 9%, which you can unlock by owning a Terrorbyte (which you can unlock by owning a Nightclub).

The preps I prefer to do are:

Unmarked Weapons, Getaway Vehicles, Hacking Device, Thermal Charges, Vault Explosives (I prefer to use a Stromberg while doing this mission), Reinforced Armor, Vault Keycards, Patrol Routes, Duggan Shipments, Security Intel (unlock by owning a penthouse and completing the penthouse missions), and Security Pass.
For the Reinforced Armor, I only do this if I have Gold or Diamonds as it slows you down. I also only do this if I am a low level or if I have low level teammates, because low level = low health. If I have Artwork or Cash I don't do this.
As for the Boring Machine prep, you don't need to have the Boring Machine to access the sewer. All you need to do is have took a picture of it and sent it to Lester during the Scope Out prep.

The Big Con

Gunman: I prefer Karl Abolaji, 5%. He has access to the Mini Uzi (I forget the in-game name) and the double barrel shotgun. I prefer the Mini Uzi. *You're going to be mostly going up to people and meleeing them / knocking them out instead of shooting them, unless you get caught, then you'll be shooting them.
Driver: I prefer Karim Denz, 5%, which has decent vehicles. I prefer the Sentinel Classic.
Hacker: I prefer Paige Harris, 9%, which you can unlock by owning a Terrorbyte (which you can unlock by owning a Nightclub).

The preps I prefer to do are:

Unmarked Weapons, Getaway vehicles, Hacking Device, Entry Disguises (2 preps), Vault Drills, Exit Disguise, Vault Keycards, Patrol Routes, Security Intel, and Security Pass.
I don't do Duggan Shipments as usually use my weapon to melee / knock out the security guards at the Casino, and since a melee is a one hit one kill, regardless of level of armor they're wearing, I don't usually do this mission.
Completing the Yung Ancestor missions allow you to have the Grotti Furia, a supercar, as an extra getaway vehicle, although it spawns in the parking lot which is surrounded by cops. I would not recommend doing this.
Again, 2 players are recommended. Start the Heist, get to the Vault. One of you work on the first main room with the big circle table in the centre while the other one will start hacking whichever doors lead to 2 or 3 Artwork or Gold / Diamond / Cash tables. Always go for the rooms that have more than one cart.
Tip: With Gold / Diamonds, you cannot sprint / run, you can however trot. If you go into First Person and tap / press and hold whatever your sprint / run button is, you'll see your character's weapon / screen shake, indicating that you're trotting. Doing this in First Person is actually faster than Third Person.

There are two was I like to lose the cops

1, through the sewer, and 2, by helicopter (Helicopter Route)
[Disclaimer: This strategy is not recommended if you're trying to get the Elite Challenge, as this will most likely take more than 15 minutes, or however long the given time is.]
Once you are out of the Casino, make it to the road. Drive to the sewer opening by the Casino, and if you don't have a car, just run to said sewer opening.

Note:

If you go back the way you came, or anywhere close to the Casino after you lose the cops, you will gain a wanted level again.
Proceed through the tunnel. You'll find a metal gate that you have to pass under, a small vent on the right side, and another vent on the left.
You'll come across 2 paths. Go up the metal ramp on the left. Proceed all the way down the tunnel and down the escalators and ramp downwards. Cross diagonally over the 2 train tracks into the next tunnel with a dirt floor.
You'll find 2 tunnels, left and right. Take either one. You'll find construction, go straight. After this, you'll see a big room. Go straight, take the immediate right and go up the ramps leading to the opening to the highway. If you dont have a car, get one or two and drive to the Buyer.

Links to my other posts, which consist of guides, and other useful things I've found & posted.
submitted by iiEco-Ryan3166 to gtaonline [link] [comments]

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Hoyle Casino Games (2008) - Mac - DVD - YouTube

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